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Messages - Orpheus

#1
U.S.S. Rivendell / Mission 10: "Power of the Ancients"
December 28, 2006, 01:07:13 AM
"Captain, it must be the interference from the nebula. This is odd... they seem to have detected us as well, but have not turned to attack. As if something else were more important to them."
#2
U.S.S. Rivendell / Mission 10: "Power of the Ancients"
December 24, 2006, 04:09:15 AM
Suddenly, the red alert klaxons begin to sound. The voice of the ship's artificial intelligence played over the intercom. "Attention, three signatures have been detected off the starboard bow, readings match those of Heraani heavy cruisers. Captain Taurik to the bridge, I repeat, Captain Taurik to the bridge."
#3
U.S.S. Rivendell / Medical Emergencies
July 28, 2006, 02:59:31 AM
"If you would like, General, I can bring up a viewscreen with a live feed of the trial."
#4
U.S.S. Rivendell / Mission 9: The Evolution's Flight
April 29, 2006, 03:23:51 PM
"I am not well versed in human subtlety. Do you indend, Commander, to follow and arrest both Captains Sanchez and Taurik now? You ordered us to continue pursuit, yet offered to help Captain Sanchez."
#5
(OFF: This AI is played by Taurik, and I find it hard to believe two Starfleet ships could disable an entire Loxian armada.)

"Ahh, good thinking Commander. However, we would be in danger of recieving enemy fire through the shield gap. I will attempt to initiate a point-defense system to eliminate any incoming torpedoes."
#6
"Commander Freeman, we will be unable to safely transport anyone until the space battle has ceased."

(OFF: And that's the third time I've said it. You transport, you're dead. You have to lower your shields to do so.)
#7
The disembodied voice of the ship's AI speaks on the bridge.

"Welcome, crewman. My rosters show you have been assigned as helmsman to the U.S.S. Rivendell. Well then, Crewman, take your station."
#8
"The blockade consists of two heavy destroyers, and one medium-sized frigate, Commander. In our weakened state after the space battle, I would not advise trying to run the blockade until repairs can be made."
#9
"Commander, we cannot lower shields to transport you. You must proceed to your escape pod and wait for a safe extraction after the battle."
#10
"No, Doctor, transport will be impossible. Not only are we out of range, but we would have to lower our shields, a bad idea in a battle."
#11
U.S.S. Rivendell / Mission 13: "The Heist"
January 14, 2008, 01:31:25 AM
"The captain is not currently on the bridge, Ensign, however, I will release tactical control to you, since there is now a tactical officer on station."

The AI, who had been running Tactical himself in the lieutenant's place, disengaged his automated control of the tactical console.

"If you have any questions, Lieutenant Stevens is the current bridge commander until the captain or Commander T'lana return."
#12
U.S.S. Rivendell / Mission 13: "The Heist"
January 28, 2008, 06:20:16 AM
"Very well, sir."

Orpheus took control of the aft phaser banks, and began to fire controlled bursts at as many plasma bolts as he could, destabilizing their cohesion and dispersing them. Unfortunately, as much as he pushed them, the phaser arrays could not charge and discharge quick enough to stop every shot, and while it bought them precious time, the Rivendell was still falling under fire.
#13
U.S.S. Rivendell / Mission 13: "The Heist"
January 18, 2008, 09:50:50 PM
"Viper, this is Rivendell Launch Control. You are cleared for departure, good luck."
#14
U.S.S. Rivendell / Mission 13: "The Heist"
January 27, 2008, 11:25:31 PM
Just as the Heraan entered weapons range, the plasma turrets that littered their outer hulls began to glow a menacing cyan. Dozens of plasma bolts began to scream from their formations and struck the Rivendell's shields, causing them to retort with their own subtle blue sheen.

"Captain, the Gallifreyans are twenty-five seconds out. The Heraan just entered weapons range, and have begun firing."
#15
U.S.S. Rivendell / Mission 13: "The Heist"
January 30, 2008, 02:56:09 AM
As an artificial intelligence, without a corporeal, organic body, Orpheus had never felt pain.

Until now.

The explosion damaged so many bio-neural circuits, the infrastructure on which Orpheus was supported, that his programming had no way to express it. In essense, his program had just written a pain subroutine on the fly. In many ways, as much as it hurt, the construct knew it was necessary, as he knew that any computer program, no matter how complex, could not handle an information overload of that size with no way to process or interpret it.

So this is what it was like to feel pain. He gained a slight bond with Commander T'lana just then, because, as she had just lost a limb, in a way, so did Orpheus.

It came as somewhat of a relief, if not a surprise, when the AI was forcibly removed from the Rivendell's infrastructure. That was, until he felt his new surroundings. One of the most rudimentary computer interfaces he'd ever experienced. Not to mention... Orpheus was claustrophobic.

In a loose sense, a computer program judges it's surroundings by their complexity. The bio-neural systems onboard the Rivendell were vast, spanning the entire ship, and they were fast. It was a fitting host, and Orpheus had begun to feel at home. Now, he was trapped, inside a very basic computer system, one that ran on isolinear data traces, which were not only simple but slow, by his standards. It was almost as painful as the explosion to find that the AI could not even access some of his secondary subroutines, as the latency between them was too great. And so, Orpheus was forced into one of an AI's worst nightmares.

Blind and deaf, with only his own sentience to keep him company, he waited.