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Classroom 5

Started by Marco Diaz, January 21, 2006, 02:27:22 AM

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Baphomet

"I appologise for not posting for sometime, to make this easier on you and me, I will give you the entire Curiculum I received, then we will continue from there."

Note: What I am giving you here, has what is in my previous lecture, but with more detail, as well as the rest of the curiculum notes.

Engineering Course Curriculum

1)Computer Systems
The main computer is probably the most important operational element of a starship next to the crew. The computer is directly analogous to the autonomic nervous system of a living being, and is responsible in some way for the operation of every other system of the ship.
Crew interface for the main computer is provided by the Library Computer Access and Retrieval System software(LCARS). It provides both keyboard and verbal interface ability, incorporating highly sophisticated artificial intelligence routines and graphic display organization for maximum crew ease-of-use.

Computer Cores
The heart of the main system is a set of three main processing cores. Any of these cores is able to handle the primary operational computing load of the entire vessel. Two of these cores are located near the center of the Primary Hull under the Engineering Hull.Each main core incorporates a series of miniature subspace field generators, which creates a symmetrical field distortion of 3350 millicochranes within the faster-than-light core elements.This permits the transmission and processing of optical data within the core at rates significantly exceeding lightspeed.The two main cores in the Primary Hull run in parallel clock-sync with each other, proceeding 100% redundancy. In the event of any failure in either core, the other core is able to instantly assume the total computing load for the ship with no interruption, although some secondary and recreational functions may be suspended. The third core, located in the engineering hull, serves as a backup to the first two. Core elements are based on faster -than -light nanaprocessor units arranged into optical translator clusters of 1,025 segments. In turn, clusters are grouped into processing modules composed of 256 clusters controlled by a bank of sixteen isolinear chips. Each core comprises seven primary and three upper levels, each level containing an average of four modules.

Core Memory
Memory storage for main core usage is provided by 2,048 dedicated modules of 144 isolinear optical storage chips. Under LCARS software control, these modules provide average dynamic access to memory at 4,600 kiloquads/sec. Total storage capacity of each module is about 630,000 kiloquads, depending on software configuration. The main cores are tied into the ship's optical data network by means of a series of MJL junctions links which bridge the subspace boundary layer. There is a 12% Doppler loss in transmission rate across the boundary but the resulting increase in processing speed from the faster-than-light elements more than compensates.

Sub Processors
A network of many quadritonic optical subprocessors is distributed throughout the ship sections, augmenting the main cores. Within the habitable volume of the ship, most of these sub processors are located near main corridor junctions. While these subprocessors do not employ faster-than-light elements, the distributed processing network improves overall system response and provides redundancy in emergency situations. Each subprocessor is linked into the optical data network, and most also have a dedicated optical link to one or more of the main cores. The main Bridge and the Battle Bridge have seven dedicated and twelve shared subprocessors, which permit operations even in the event of main core failure. The subprocessors are linked to the main cores by means of protected optical conduits, which provide alternate control linkages in the event of primary optical data network failure. Further redundancy is provided by dedicated short-range radio frequency links, providing emergency data communications with the bridge. Additional dedicated subprocessors can be installed as needed to support mission-specific operations. Virtually every control panel and terminal within the ship is linked to a subprocessor or directly into the optical data network. Each active panel is continually polled by LCARS at 30 millisecond intervals so that the local subprocessor or the main core is informed of all verbal and keyboard inputs. Short-range RF data links are available throughout the ship to provide information transmission to portable and handheld devices such as tricorders and personal access display devices (PADD).

2)Warp Systems

The principal sublight propulsion of the ship and certain auxiliary power generated operations are handled by the impulse propulsion system (IPS). The total IPS consists of two sets of fusion-powered engines; the main impulse engine and the saucer impulse engines.
During normal docked operations the main impulse engine is the active device, providing the necessary thrust for interplanetary and sublight flight. High speeds are accomplished with help from the auxiliary impulse engines.


Warp theory

Beginning in the mid-twentyfirst century, Cochrane, working with his team, laboured to derive the basic mechanism of continuum distortion propulsion (CDP). Their crusade finally led to a set of complex equations, materials formulae, and operating procedures that described the essentials of superluminal flight. In those original warp drive theories, single (or at most double) shaped fields, created at tremendous energy expenditure, could distort the space/time continuum enough to drive a starship. In 2061 Cochrane's team succeeded in producing a prototype field device of massive proportions. Described as a fluctuation superimpeller, it finally allowed an unmanned flight test ship to straddle the speed of light.
The vessel was alternating between two velocity states while remaining at neither for longer than Planck time, 1.3 x 10-43 seconds. Cochrane and his team eventually relocated to the Alpha Centauri colonies, and they continued to pioneer advances in warp physics that would eventually jump the wall altogether and explore the mysterious realm of subspace that lay on the other side.
How does it work?

The key to the creation of subsequent non-Newtonian methods, i.e., propulsion not dependent upon exhausting reaction products, lay in the concept of nesting many layers of warp field energy, each layer exerting a controlled amount of force against its next-outermost layer. The cumulative effect of the force applied drives the ship forward and is known as asymmetrical peristaltic field manipulation (APFM). Warp field coils in the engine nacelles are energized in sequential order, fore to aft. The firing frequency determines the number of field layers, a greater number of layers per unit time being required at higher warp factors. Each new field layer expands outward from the nacelles, experiences a rapid force coupling and decoupling at variable distances from the nacelles, simultaneously transferring energy and separating from the previous layer at velocities between 0.5 c and 0.9c. This is well within the bounds of traditional physics, effectively circumventing the limits of General, Special, and Transformational Relativity. During force coupling the radiated energy makes the necessary transition into subspace, applying an apparent mass reduction effect of the ship. This facilitates the slippage of the ship through the sequencing layers of warp field energy.
Warp power measurement

The cochrane is the unit used to measure the field stress. Cochranes are also used to measure field distortion generated by other spatial manipulation devices, including tractor beams, deflectors, and gravity fields. Fields below warp 1 are measured in millicochranes. A subspace field of one thousand millicochranes or greater becomes the familiar warp field. Field intensity for each factor increases geometrically and is a function of the total of the individual field layer values. Note that the cochrane value for a given warp factor corresponds to the apparent velocity of a spacecraft travelling at that factor. For example a ship traveling at warp 3 is maintaining a warp field of at least 39 cochranes and is therefore traveling at 39 times c, the speed of light. Approximate values for the integer warp factors are:

Warp 1 = 1 cochrane
Warp 2 = 10 cochranes
Warp 3 = 39 cochranes
Warp 4 = 214 cochranes
Warp 6 = 392 cochranes
Warp 7 = 656 cochranes
Warp 8 = 1024 cochranes
Warp 9 = 1516 cochranes
Warp fields exceeding a given warp factor, but lacking the energy to cross over to the next higher level, are called fractional warp factors.
Warp limits

Eugene's Limit allows for warp stress to increase asymptotically, approaching but never reaching a value corresponding to Warp Factor 10. As field values approach ten, power requirements rise geometrically, while the aforementioned driver coil efficiency drops dramatically. The required force coupling and decoupling of the warp field layers rise to unattainable frequencies, exceeding not only the flight system's control capabilities, but more important the limit imposed by the Planck time. Even if it were possible to expend the theoretically infinite amount of energy required, an object at Warp 10 would be traveling infinitely fast, occupying all points in the universe simultaneously.(Transwarp),
Warp propulsion system

The warp propulsion system consists of three major assemblies:
The matter/antimatter reaction assembly
Power transfer conduits
Warp engines nacelles.
The system provides energy for its primary function, propulsion, as well as its secondary function, powering essential systems like shields, phaser arrays, the main deflector, and the computer core.


3)Impulse Systems
The principal sublight propulsion of the ship and certain auxiliary power generated operations are handled by the impulse propulsion system (IPS). The total IPS consists of two sets of fusion-powered engines; the main impulse engine and the saucer impulse engines.
During normal docked operations the main impulse engine is the active device, providing the necessary thrust for interplanetary and sublight flight. High speeds are accomplished with help from the auxiliary impulse engines.

IPS Fuel supply

The fuel supplies for the IPS are contained within the primary deuterium tank (PDT) and there are dozens of these tanks distributed around the saucer section. Fuel management routines perform all fuel handling during flight. While the PDT, which also feeds the Warp Propulsions System (WPS), is normally loaded with slush deuterium at a temperature of 13.8K, the cryo reactants stored are in liquid form. The internal volume of each auxiliary tank is 113 cubic meters and each is capable of storing a total of 9.3 metric tones of liquid deuterium.
Impulse Engine Configuration

The main impulse engine thrusts along the centerline of the spacecraft. If the ship is capable of separated flight mode. the engine thrust vectors can be adjusted slightly in the Y direction. Four individual impulse engines grouped together form the MIE, and two groups form the saucer impulse engine. An impulse engine consists of three basic components:

-Impulse reaction chamber (3 per engine).
-Accelerator/generator, driver coil assembly (DCA)
-Vectored exhaust director (VED)

The IRC is an armored sphere six meters in diameter , designed to contain the energy released in a conventional proton-proton fusion reaction. Slush deuterium from the main cryo tank is heated and fed to interim supply tanks on Deck 9, where the heat energy is removed, bringing the deuterium down to a frozen state as it is formed into pellets.

Pellets can range in size from 0.5 cm to 5 cm. depending on the desired energy output. During propulsion operations, the accelerator is active, raising the velocity of the plasma and passing it on to the third stage, the space-time driver coils.When the impulse engines only have to provide power the accelerator is shut down and the energy is diverted by the EPS to the overall power distribution net. Excess exhaust products can be vented nopropulsively. The combined mode, power generation during propulsion allows the exhaust plasma to pass through, and a portion of the energy is tapped by the MHD system to be sent to the power net. The third stage of the engine is the driver coil assembly. The DCA is 6.5 meters long and 5.8 meters in diameter and consists of a series of six split toroids, each manufactured from cast verterium cortenide 934.Energy from the accelerated plasma when driven through the toroids creates the necessary combined field effect that reduces the apparent mass of the craft at its inner surface, and facilitates the slippage of the continuum past the ship at its outer surface. The final stage is the vectored exhaust director(VED). The VED consists of a series of moveable vanes and channels designed to expel exhaust products in a controlled manner.

4)Utilities
-A starship includes a number of related systems whose purpose is the distribution of vital commodities throughout the ship. All require complex interconnections throughout the volume of the spacecraft, and nearly all systems have one or more redundant backup systems.

Power-
-Power transmission for systems accomplished by a network of microwave waveguides know as electro plasma system. (EPS) Major power supplies derive power from the warp propulsion conduits and the impulse engines. Power is also fed of from auxiliary fusion generators.

Optical Data Network-
-This is the data network onboard the starship. Transmission is accomplished with a network of multiplexed optical monocrystal microfibers. Five redundant optical trunks link the two main cores in the primary hull, and an additional set of trunks link these to the third core in the engineering section. Any individual trunk is designed to be able to handle the total data load of the ships basic operation systems. Major ODN trunks also provide information links to many subprocessors located throughout the ship. These subprocessors improve system response time by distributing system load and provide a system of redundancy in case of a major system failure. From these subprocessors, additional ODN links connect to each individual control panel or display surface. Two secondary optical data networks provide protected linkages to key systems and stations; these backup systems are physically separated from the primary system and from each other.

Atmosphere-
Breathable atmosphere is distributed throughout the habitable volume of the ship by means of two independent networks of air-conditioning ducts that recirculate the atmosphere after reprocessing. Switching nodes permit alternate system segments to be employed in the event part of one primary system is unavailable.
Water-
Water is distributed by two conduit networks. These run parallel with wastewater return conduits to the four recycling and reprocessing facilities.

Solid waste disposal-
Linear induction utility conduits are used to convey solid waste to reprocessing facilities. Such waste is separated into mechanically and chemically recyclable material., with the remainder stored for matter synthesis (replication) recycling.

Transport conduits-
A series of high energy waveguides serves to connect each transporter chamber to its associated pattern buffer and and then to the various external transporter emitter arrays. Because any give personnel or cargo transporter may need to be linked to any of the seventeen external arrays, this network must provide for any interconnection permutation.

Replicator conduits-
Similar to the transporter beam conduits, these wave guides connect the food service to replicator terminals.

Structural Integrity field conduits-
Force field generators for the structural integrity field are strategically placed over the ship. Two parallel molybdenum-jacked triphase waveguide conduit networks distribute the field energy to the SIF conductivity elements built into the spacecraft framework. Crossovers between the Saucer and Engineering sections permit field generators in one hull to feed the entire ship if necessary.

IDF power conduits-
Inertial dampening field generators can mostly be found near a SIF generator. Both networks work with a triphase waveguide network.

Synthetic gravity field bleed-
Although the ship's gravity field is created by generators throughout the ship, a network of forcefield conduits is employed to allow translation of excess inertial potential to other parts of the ship. (High G-movements of the ship)

Cryogenic fluid transfer-
These are a number insulated piping trunks that provide for intraship transfer of cryogenic fluids.

Deuterium fuel transfer-
Two conduits with a diameter of 45 cm provide the transfer of liquid deuterium between the tanks and the impulse systems. Additional conduits connect the deuterium tank with the warp propulsion system, and the saucer module impulse engines and its associated fuel storage tankage. Smaller (18.5 cm) conduits connect various auxiliary storage tanks and the auxiliary fusion power generators.

Turboelevator systems-
This includes the actual turboshaft tubes as well as the dedicated EPS power trunks and ODN links that support the system.

Reserve utilities distribution-
These refers to a low capacity independent system of atmosphere, power, data and water distribution networks. These systems serve as backups.
Protected utilities distribution-
Redundant utilities trunks.
Additional Utilities
These systems provide support for the ship's service infrastructure: These include:
Umbilical resupply connect ports and associated systems-
Principal among these are the resupply umbilical connect clusters located along the spine of the Engineering section. These include provisions for deuterium fuel loading, cryogenic oxygen resupply, gaseous atmospheric support, fresh water, wastewater off-loading, EPS external support, external synthetic gravity support, and external SIF/IDF support. Some of the umbilicals are used for resupply, the remainder allow external support systems (such as those available at a starbase) to carry the load of key systems, allowing the ship's systems to be shut down for servicing.

Jefferies Tubes-
This is a system of access tunnels and utilities corridors that carry much of the various utilities conduits and waveguides. The Jeffries Tubes covers the entire volume of the ship, providing access to trunks and circuitry. Also located within these tubes are a variety of maintenance and testing points that allow the performance of various systems to be physically measured at key points.

Corridor access panels-
Additional distribution is provided by a network of passageways located within the personnel corridor walls. These corridor paths are accessible from within the corridor by removing the wall panels. Also located within certain access panels are various emergency support packages.

Auxiliary fusion generators-
Utilities systems include a number of small auxiliary fusion generators that provide power when the warp and impulse reactors are inactive these fusion generators also provide supplemental power when needed and are a key element of contingency operations.

5)Common Starfleet Equipment and Devices
This article attempts to explain some of the standard Starfleet-issue pieces of equipment that are used daily in the fleet.
This article was provided by Matthew Townsend.
Communicators



The personal communicator has a case made from duranium. The heart of the communicator is the STA (Subspace Transceiver Assembly). This incorporates a low-power subspace field emitter and an analogue to digital voice encoder. The STA is also used in other devices such as the PADD and tricorder.

Voice inputs are received by a monofilm pickup microphone. All Starfleet communications are encrypted, the voice signals are modified by the encryption assembly. The encryption algorithms used by Starfleet are changed on a random schedule.

Power is provided by the communicator's sarium krellide power cell, which provides enough power for two weeks normal use. Communicators are recharged through EM induction.

Communication between two personal communicators is limited to approximately 1200 km, starship's communication systems are able to enhance signals, giving a ground to ship range of approximately 75,000 km.
Communicators require a line of sight. Range will improve if the planet's magnetic field is less than 0.9 gauss or mean geological density is less than 5.56 g/cc.
Coupling with larger, more powerful communication devices can increases the combadge-combadge range to 60,000 km. The power cell in the combadge lasts for approximately 3 weeks, and is recharged via an induction process.
Translation Matrix Capabilities

The current Communicator has the basic conversational libraries of 253 galactic civilisations. The combadge also has the linguistic routines for basic translations of new languages.
Security
For security purposes the communicator can identify it's user bioelectrical field and temperature profiles using it's built in dermal sensor array. If another crew member tries to use the communicator without security override authority, the communicator will not activate. During normal situations, security codes are changed every five days. In emergencies the codes change at least once every 24 hours.

Tricorder
Tricorders are issued to all senior officers and away team members. They are also located in various storage areas on Starships. The Tricorder is the primary sensor instrument of Starfleet. It also has database and communications abilities.
Starfleet's current issue Tricorder is the TR-590-X.

The TR-590-X measures 15.81cm in length, 7.62cm in width and 2.84cm in depth (When flip-out segment is open). It has a mass of 298.3 grams. The 3.5 by 2.4cm screen operates using the LCARS operating system. The Tricorder's sarium-krellide battery has a life of 36 hours constant use. After this it must be recharged at a facility on the Starbase/Starship.

The Tricorder has 315 sensor assemblies. 189 of these are forward facing directional sensors. The other 126 are omni-directional and take measurements of the surrounding space. The detachable hand sensor seen on previous units has now been incorporated into the main body of the Tricorder.
The data storage assembly consists of 8 isolinear wafers, with a total storage capacity of 9.12 kiloquads.
Communications

The Tricorder has an in built Subspace Transciever Assembly (STA), for the transfer of data to other devices. The Tricorder also houses a default RF (Radio Frequency) transmitter, in case the STA is inactive or damaged.
The transmission range of the STA is 40,000 kilometres.
How It's Used: Control Interface

PWR:
This is basically the Tricorder's on/off switch. Pressing will either activate the Tricorder, or send it into low-power standby mode.
F1/F2:
This button allows all of the other button on the Tricorder to have two different functions. Pressing F1/F2 toggles between these two functions.
THE I & E BUTTONS:
These toggle the Tricorder to display Internal or External sensor data.
Internal data is from the Tricorder itself, and External shows data via a subspace link to a remote sensor device (this could be a spacecraft or a specialised sensor device).
DISPLAY SCREEN:
A 3.5 by 2.4cm LCARS touch-operated display screen. This is the area where sensor data is displayed and analysed.
LIBRARY A/B:
The Tricorder has two swapable isolinear chips. These are used in a similar way to the floppy disks of the 20th century. Each chip stores 4.5 kiloquads of data, and is removable whilst the Tricorder is operational. The LIBRARY A/B button toggles between the two chips.
ALPHA, BETA, DELTA, GAMMA
These buttons toggle between simultaneous operations. Up to 16 simultaneous 'channels' can be handled by the Tricorder, 8 internal and 8 external. These channels can combine data from several sensor devices into one display.
These are accessible by combining the ALPHA, BETA, DELTA and GAMMA buttons with the F1/F" and I and E buttons.
DEVICE INPUT
Each of these modes GEO, MET and BIO can handle data from nine remote devices, giving a total of twenty seven different information sources.

COMM TRANSMISSION
This sets up a subspace data link, through the STA to another device. ACCEPT allows the Tricorder to receive data from a remote device. POOL allows the networking of the tricorder with remote devices, allowing processing functions to be shared. INTERSHIP sets up a high-capacity subspace link to a Starship.
TRICORDER sets up a similar high-capacity link, but to other Tricorders.
All four modes can be active at the same time, but this will significantly slow down the system.

EMRG
This button, used in an emergency, 'dumps' all of the data in the Tricorder's memory to the Starship from which the Tricorder was deployed. This function significantly drains the Tricorder's power cells.

IMAGE RECORD
This section allows the management of still or moving image files. The function is usually used to document away missions. At standard resolution, with a standard frame-rate, the Tricorder can store 4.5 hours of video footage.

LIBRARY B
Library B is the usual storage area for video files. I and E control the image source (Internal, from the Tricorder, or External, from a remote device).

ID
Used to personalise the Tricorder, or sets security measures for private use.

Personal Phasers
Current Issue Models
The Phaser is the primary sidearm of Starfleet Personnel. Three types of personal phasers are currently in issue. These are the TYPE-I, mainly used as a back-up weapon or in critical diplomatic situations, the TYPE-II the usual armament for away teams, and finally the TYPE-III phaser rifle, used for missions where hostile retaliation is expected.


TYPE III
How It Works
The phaser energy is released through the application of the Rapid Nadion Effect (RNE). Rapid nadions are short-lived subatomic particles possessing special properties related to high-speed interactions within atomic nuclei. Among these properties is the ability to liberate and transfer strong nuclear forces within a particular class of super-conducting crystals known as "fushigi-no-umi". (The crystals were so named when it appeared to researchers at Starfleet's Tokyo R&D facility that the materials being developed represented a virtual "sea of wonder" before them.)
How It's Used

Beam width and intensity are set by the user. The available Beam Intensity settings depend on the type of phaser.
Type-I phasers only have settings 1 to 8, type-II and III have 1-16, but the type-III has much greater power reserves.

Power Settings


1 Light Stun
Knocks out base-type humanoids for up to five minutes.
2 Medium Stun
Knocks out base-type humanoids for up to 15 minutes.
3 Heavy Stun
Knocks out base-type humanoids for up to 1 Hour.
4 Thermal Effects
Causes neural damage and skin burns to base-type humanoids.
5 Thermal Effects
Causes severe burn effects to humanoid tissue.
6 Disruption Effects
Causes matter to disassociate and deeply penetrates organic tissue.
7 Disruption Effects
Kills humanoids as disruption effects become widespread.
8 Disruption Effects
9 Disruption Effects
Damage to heavy alloy and ceramic materials over 100cm thick.
10 Disruption Effects
Heavy alloy and ceramic materials over 100cm thick are vaporised.
11 Disruption / Explosive Effects
Ultra dense alloy materials vaporise. Light geological displacement.
12 Disruption / Explosive Effects
Ultra dense alloy materials vaporise. Medium geological displacement.
13 Disruption / Explosive Effects
Light vibrations to shielded matter. Medium geological displacement.
14 Disruption / Explosive Effects
Medium vibrations to shielded matter. Heavy geological displacement.
15 Disruption / Explosive Effects
Major vibrations to shielded matter. Heavy geological displacement.

Cascading disruption forces vaporise humanoid organisms. Maximum setting for type I phasers. 16 Disruption / Explosive Effects
Shielded matter fractures. Heavy geological displacement. Maximum setting for type II phasers.

PADDs
PADD is an acronym for Personal Access Display Device. The PADD is the primary portable computing system used by Starfleet. PADDs can be constructed via replicators, to produce a device to suit that particular user. The PADD contain an STA for communication with other devices. PADDs have variable memory capacities, typically from 15 to 100 kiloquads.
PADDs using bio-neural processors are being tested at this time by Starfleet R&D. PADDs operate using the LCARS operating system. They are highly durable, and can be dropped from heights of 35 m, with a negligible chance of damage. PADDs can be used to control other devices, and are highly integrated into the Starship's computer systems.
A properly configured PADD, with the correct security codes, could theoretically be used to fly a Starship.

"If you have any further questions, let me know."

John Kerry

Cadet Ryleen Brish is suddenly beamed out of the classroom and off the station to a nearby ship cloaked and into a holding cell and activated a containment field afterwords.

OCC: Sorry Cadet, but Intell wants you for something. Bear with me and post on the Unity. Have fun and you will be meeting me soon or the Captain.
Cmdr. John Kerry
Commanding Officer
Frontier Station

Richard Ransom

Iam Fleet Admiral Richard Ransom on of the Co Commanding Officers and Iam Back Full Time any Problems do Pm me
----------------------------------------------------------------------
Name:Richard Ransom
Rank: Captain
Postion:Pending

Eugene Archer

*Archer enters the classroom, carrying a few PADDs with him. He looked around and saw that there were some filled-in tests lying on the desk. He looked at them and saw that they were from stardate 59127, a couple of weeks ago. He threw them away and seated himself behind the desk, waiting for his cadets*
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Gunn Mann

"Sir, I would be delighted to help in moving the Station, thank you for the consideration.  But moving the whole station?!?!  I mean, you couldn't exactly attach a warp drive to it and build a warp field around it, I mean I would think the warp field would have to be almost perfect."

*Gunn Mann's mind began to race through possibilities of how to move an entire space station*

*Turning to Dane*

"Greetings I am Cadet C4 Gunn Mann"
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Jon Dane

"Nothing not already stated sir".
Cadet Jon Dane
Operations

Eugene Archer

OOC: This course is going to continue. I am now giving you the time to do your homework. I'm trying to make things a little realistic. But you can just go ahead and post your answer. Oh yeah, one more thing. I know you are here for a long time without any supervision, but since my return, I'm trying to speed things up a bit. If you, then, don't show up for two or three days in a row, that doesn't help and it starts pissing me off as well. I also have another cadet over here who's very eager to learn and who's online every day. He, however, is not complaining about any delays. You should be grateful for that.
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Gunn Mann

"Very good sir."

*Cadet Mann got up and approached the front of the classroom*

"Computer, please load program Mann Sim alpha-1"

Computer: "Program Mann alpha-1 loaded and ready

*The display screen at the front of the class switched to a display of Space Station Avalon*

"Sir, the first part of my evaluation was to perform a structural integrity check on the entire station.  As you can see the analysis has highlighted areas of the station that could be at risk during the movement.  These areas I would recommend increased monitoring with emergency teams in place ready to seal those areas should problems arise.

The second phase of the evaluation is done assuming that 4 vessels will be used to tractor the station to Dantor.  Supplementing the 4 starships are 4 runabouts and 4 delta flyers.  Since tractor beams are going to used it will critical to establish a very stable field around the station."

*As the cadet talked the screen changed to match his discussion*

"One vessel is designated the lead tractor vessel, meaning all other starships will have their tractor control transferred to the Engineering station on the bridge of the lead ship.  The Lead Engineer can then control all 4 of the larger tractor beams and establish a stable tractor beam completely surrounding the station.  Once established the smaller ships will them supplement that tractor field enhamcing any weak spots that are detected.

The last phase of the evaluation is synchronization of the impulse drives.  Once more a lead vessel is designated different from the lead tractor beam vessel.  This vessel will have control of impulse power for all of the starships controlled from the helm of the lead Impulse ship.  Navigation will still maintained separately but coordinated through the lead impulse ship.  The smaller ships will have independent impulse and navigation but maintaining constant computer link with the lead impulse ship.

What this plan should do is allow the station to moved safely to the planet Dantor with a minimum of risk to station integrity."

"Computer end program"

*The screen darkened and the Cadet waited for Captain Archer's evaluation*
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Eugene Archer

Of course, cadet. Do your best, and I will see you soon. Dismissed.

*Archer watched cadet Mann leave the room, confident that the young cadet was going to succeed. Archer walked to the desk in the classroom and sat himself down, waiting for the cadet's return.*
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Eugene Archer

"I think that would not be a problem, if you'd report to the correct topic, you can ask Vice-Admiral Julian if you can help. I think there might also be an engineering position open on Avalon Station which you might be able to fill. I will try to convince the admirals to hire you."
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Kassie

"An entire different base somewhere else more secure then the marine base is a must.  But this secondary base must be more guarded then a usual base would be.  Specially if the Admiralty is gonna be there.  State of the art security system would be reccommended."

"If there wasnt enough shuttles or escape pods.  I would use Delta Flyers as well.  I would also use transporters to the greatest effect to get as many people off the station as possible.  I would suggest having a dedicated base built for housing civilians and transporting them from the station.  This site would have the state of the art transporters, this would hopefully have the transporters beable to pick up life patterns even with radiation in the area.  Or plasma leaking into the civilian area's.  This seperate site would also have standard security to subdue the civilians should they try to fight threw to get to safety first.  With this plan, it should minimize the loss of life.  Thats what I would do sir."
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Kassie

<Feeling more at ease because it wasnt a written test she answered the questions>

"I think security would be of top priority before anyone went down there.  I suggest we position security posts outside, fence off the area if needed.  Set up a Command area, Armory, back up command area for security reasons and the like, a medical, containment, security station in atleast 2 places for rapid defense if needed.  Set up 2 power stations, 1 for Main base functions.  Then another that is not connected to the rest of the base as an emergency power incase we loose power from the main reactor room.  So we have an emergency power incase we need to escape or some such.  Then I would suggest setting up several back up area's so even if the base is destroyed we have a back up area to continue the resistence if needed.  Thats what I would do sir."
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dicen

hello i was told to report here for engenering training
dicen
how mutch is real so mutch to question

Eugene Archer

"Well, I'm glad you figured that out before we've started. No problem, cadet. The only problem that might occur, is that I first have to find you a teacher. I will try to take care of that asap. In the mean time, you could already go to classroom 10 to look around a bit, or go to the student activity center. Anything you like."

*Archer left the classroom to find a new teacher.*
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Kirby Oak

*Kirby read over the information on the PADDs and then looked up at the Captain*

"I'm finished, Sir."
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-Ensign Kirby D. Oak