Expansion Fleet - Avalon Archive

DEEP SPACE ACADEMY => Deep Space Academy => Topic started by: Baphomet on January 21, 2006, 02:27:22 AM

Title: Classroom 5
Post by: Baphomet on January 21, 2006, 02:27:22 AM
"Greetings Fredcesa, please take a seat and read the last post transcript, then we shall continue."
Title: Classroom 5
Post by: Rylaan Brish on February 17, 2006, 11:27:58 PM
Rylaan sits next to his classmate and awaits instruction while reading the information already provided.
Title: Classroom 5
Post by: Eugene Archer on July 10, 2006, 06:05:01 PM
Welcome cadet Dane. Don't worry about it, we weren't really started yet. I was just telling cadet Mann here, that Avalon Station will be moved to another location and how Admiral Julian asked for our assistance.

Fleet Admiral Karelia already brought up the idea about propelling it at warp speed, and I've also given this idea some thought. I came to the conclusion that it will be really really difficult to do so. Further on in this course, we will also discuss warp field dynamics and the entire warp propulsion system.

The station will most likely be moved by using several starships, shuttles, delta flyers and runabouts who will all lock on their tractor beams and then move at impulse speed.

Therefore, I would like to start this engineering course with the tractor beam. Now, cadets, could you please give me a short description of how a tractor beam works?
Title: Classroom 5
Post by: Jon Dane on July 12, 2006, 05:45:21 PM
OOC: Is this course going to be extended? I've been enrolled in the academy since February, kind of a long wait for anything to happen.
Title: Classroom 5
Post by: Eugene Archer on July 18, 2006, 08:17:57 AM
Very, very good, cadet. I couldn't have explained it more clearly than you just did. What if I told you that the one who thought of it is only an ensign? Yes, I was amazed as well.
Next part of our training is the propulsion systems. Could you tell me something about the different propulsion systems?
Title: Classroom 5
Post by: Gunn Mann on July 18, 2006, 06:19:07 PM
*Cadet Mann reenters the classroom*

"Fleet Captain Archer, I have completed the engineering exam and submitted it for your evaluation."

*A nervous cadet stood hoping that he had passed the test*
Title: Classroom 5
Post by: Eugene Archer on September 03, 2006, 09:48:08 AM
*Archer entered the classroom, awaiting the new cadet: Dicen*
Title: Classroom 5
Post by: Kirby Oak on November 12, 2006, 01:04:45 AM
*Walking in, Kirby looks around*
"Cadet Oak reporting for the Engineering Class."
Title: Classroom 5
Post by: Simon Rajnus on April 02, 2007, 07:41:19 PM
OOC**For the time being until Eugene Archer gets here, Ill be multi-tasking :).

IC**

<Walks into the room and sees a few new cadets in the classroom>

"Ah, welcome all of you to the Engineering classroom.  Lets begin, what do you all know about engineering? What is it's real meaning?" Simon asked walking over to the desk.
Title: Classroom 5
Post by: Marco Diaz on September 23, 2005, 06:51:14 AM
This is where the basics of Engineering will be taught.
Title: Classroom 5
Post by: fredcesa on February 09, 2006, 07:04:10 PM
"I´ve already read and I´m ready to proceed." - states FredCesa, with a emotionless and mild voice.
Title: Classroom 5
Post by: Baphomet on February 16, 2006, 02:58:10 PM
"You may take this class now if you wish Cadet."
Title: Classroom 5
Post by: Gunn Mann on July 10, 2006, 06:44:08 PM
Yes Fleet Captain, a tractor beam is a non-Newtonian device which creates an attraction between the emitter and the target. The target is always drawn toward the emitter, irrespective of mass, because the beam does not actually transmit a force across space. It functions similarly to the warp drive, manipulating space-time at the target's position.

It is possible to transmit certain sorts of signals from the target back through the tractor to the emitter.
Title: Classroom 5
Post by: Eugene Archer on July 12, 2006, 04:58:03 PM
"Very well, let me explain the basics of tractor beams.

A tractor beam is a beam that exists of gravitons. This indeed makes it a non-newtonian device. The purpose of these beams is to control the movement of external objects. Besides dragging an object towards the tractor beam emitter (which is usually located on the aft ventral hull), it can also be used to hold the object on a fixed location. If the polarity of the beam is reversed, it can also be used to push an object away from the emitter.

Normally, tractor beams are only used at sub-warp speeds. Using one at warp-speed, the speed of both vessels need to be exactly the same. If not, a lot of damage can be done.

Using a tractor beam, normally causes quite some stress on the target's hull. If the tractor beam, however, is strong enough, it can also increase structural integrity of the target's hull.

The information I have just given you, is all you have to know about tractor beams for now. What I would like you to do now, is to apply this to the moving of the station; What approach would you use, how many vessels would be needed, etc.
Please bring the report on your findings next time we meet."

*Archer stood up and walked towards the exit*

"Class dismissed"

*Archer left the classroom, heading to his office*
Title: Classroom 5
Post by: Gunn Mann on July 17, 2006, 03:44:36 PM
"Yes Sir"

"Shields are the primary means of defense for a starship.  The shields create areas of highly focused space distortion containing a field of gravitons. Nearly all shields on starships and smaller craft are shaped like a bubble, which completely surrounds the entire ship. The complete bubble is generated by a series of shield generators positioned around the ship, which provide complete coverage when all are activated."

"Frequency modulation allows weapons to pass through the shields and can also be used to more effectively to block enemy fire.  The drawback is that when shields are up transporting to or from the ship is impossible."

"Being that the shields rely on a gravitron field, in theory it may be possible to adjust the shields to lower the mass of the station and thereby lessen the journey of the station, whomever thought of that one is very clever Sir."
Title: Classroom 5
Post by: Eugene Archer on July 18, 2006, 06:28:48 PM
"Welcome back, cadet. Well, let's see what you've made of it."

*Archer picked up the cadet's exam and began checking the answers.*

"Well, I must say that you have just did something unique. You did not just pass the test, you didn't make a single mistake! I think you are the first cadet ever to have done that. I am very pleased with you, cadet, even though I knew you'd have it in you. You are hereby graduated from the engineering course.

You are now officially promoted to the full rank of ensign. You may pick the appropriate avatar (since you are an engineer now, you may take the yellow one).
As you can see, there are enough open positions in the field of engineering in the fleet. I would recommend you to contact the CO's of some of those ships to apply for the job. Unless, of course, you are interested in studying yet another subject on the academy. It is all your choice. Please consider both possibilities."
Title: Classroom 5
Post by: Eugene Archer on September 03, 2006, 09:37:41 AM
=^=Archer to Kassie. Please report to the conference room within half an hour. We will inform of what's going on once you've arrived. Archer out.=^=
Title: Classroom 5
Post by: FredLurado on November 12, 2006, 01:36:53 AM
A middle aged Captain entered the classroom and took a seat in a tall chair in the front of the room.
"Welcome to the Engineering course Cadet. I am Captain Fred Lurado. I will begin you for this course. Engineering is complex, there is much to know, and much to cover. So I will begin right away".
He handed the Cadet several Starfleet PADD's
"These contain information to study over for the first part of this course".
PADD:
Quote
Impulse Engines
The impulse engines of starfleet vessels are fusion powered. They have two primary functions, both of which are shared with the warp engines: they propel the ship though space and supply power for ships systems.
Impulse engines propel the ships at sublight speed, during normal operations, full impulse is only one-quarter the speed of light; above this, problems tend to occur. Travel at half the speed of light will cause a fall in engine efficiency to 85 percent, travel at impulse above three quarters the speed of light may cause relativistic problems.
The impulse drive is normally used within a solar system or within regions of space such as black clusters and the Badlands, which are incompatible with the warp field. Control of the impulse engines is maintained by a combination of computer automation and crew command input.
Uses of impulse engines
Impulse engines may be used to propel the ship and as a power source at the same time. Parts must be replaced periodically to maintain the engines maximum efficiency and safety.
Impulse engines can be used to manoeuvre a ship and keep it aloft in planetary atmospheres, even if it does not have an aerodynamic shape. Impulse engines are not to be confused with manoeuvring thrusters which are used when pinpoint accuracy is needed, such as inside a spacedock.

PADD #2:
QuoteREACTION CHAMBER:
The magnetic constrictors make up the bulk of the warp core. They provide physical support to the reaction chamber, pressure containment for the whole core and, most importantly, guide and align the fuel flow onto the desired location within the reaction chamber.
The matter constrictor is typically longer than the antimatter constrictor, as antimatter is easier to focus and so requires a shorter distance for the same accuracy. Typically, the magnetic constrictors are divided into segments; each segment will contain several sets of tension frame members, a toroidal pressure vessel wall, several sets of magnetic constrictor coils and related power and control hardware. Constrictor coils will have dozens of active elements, and on more advanced designs these will be configures to contain the magnetic field almost wholly within the constrictor, with minimum spillage into the exterior environment. Starfleet warp cores usually have the outermost layers of the constrictors constructed of a semi-transparent layer which allows harmless secondary photons to escape from the inner layers, creating a glow effect. This gives an immediate visual cue to the current activity rates within the warp core.
As the fuel is released from the injector nozzles, the constrictors compress it and increase the velocity considerably. This ensures the proper collision energy and alignment within the reaction chamber.
Title: Classroom 5
Post by: Jennithefluffy1 on April 02, 2007, 06:25:07 PM
Cadet Jenni Chater reporting in!
I'm a quick study so it shouldn't take long for me to understand the work.
I promise to assimilate it well and good :borg3:
Title: Classroom 5
Post by: Marco Diaz on October 10, 2005, 03:25:51 AM
I would recommend that if you want to become an engineer that you read up on Engineering protocols located in the database.

Your Exam will review items contained therein.

Course Schedule will consist of the following:

1) Entry test
2) Warp Engine/Field Study
3) Ship board Training
4) Final Exam
5) Graduation
Title: Classroom 5
Post by: Rylaan Brish on February 15, 2006, 11:41:37 PM
Rylaan walks in, and sees a familier face in Lt.Commander Baphomet. "Ma'am..." He states as he moves to attention "did you wish for me to report to this class immediatly, or await the exam for in the Sciences class" Staying at attention, he awaits his answer.
Title: Classroom 5
Post by: Jon Dane on July 10, 2006, 03:40:03 PM
Dane quickly entered the classroom.
"I apologize for being late, sir".
Title: Classroom 5
Post by: Jon Dane on July 13, 2006, 12:11:41 AM
OOC: 3 days irritates you? Try 6 months. This is not my only character here. I am online daily, but I clearly have not been able to get to everything. I know that you have recently been restated as the Academy CO, but I also know that under its past management, I still have had to wait 5 months, give or take a few weeks, to have results begin to show for this character.
Title: Classroom 5
Post by: Gunn Mann on July 18, 2006, 06:33:21 PM
"Thank you very much Sir!"

"I was wondering perhaps if I could help in the moving of Space Station Avalon?  I think this has top priority at the moment and I would truly appreciate the chance to help out the fleet in this manner."
Title: Classroom 5
Post by: Eugene Archer on September 01, 2006, 07:39:12 AM
"An entire different base, exactly what I've been thinking. Somewhere else more secure, very good. I myself was thinking on the other side of the planet. There is an area overthere with forests and hills, very hard to reach without the means of transporters. I'm glad you even thought about the Admirals, I guess most people would have forgotten about them."

"Even when you use all pods, shuttles and flyers, there wouldn't be enough capacity to get all of those people down. This would also take way too long. I like the idea of the enhanced transporters much better. In this way, we can evacuate the station within minutes."

"Smart thinking about possibly subdueing the civilians. As we all know, civilians are much more unpredictable than trained starfleet officers. The civilians should not get in our way when we're trying to safe a couple of hundreds valuable officers."

"So... Up till now, I'm very contented about what you've shown me. We will now take a bit of rest, while we can both think about what else to plan. I'll see you back tomorrow in this classroom, same time. Dismissed."
Title: Classroom 5
Post by: dicen on September 05, 2006, 11:25:28 AM
"um sir i was thinking and im not to sure i want to be an engineer mabe in intel. insted."
Title: Classroom 5
Post by: FredLurado on November 12, 2006, 02:51:21 AM
"The transporter system is something to be caught up on".
The screen displayed a diagram.



"The image should make it reasonable to understand".
Quote
The basic operating principles of the transporter are relatively simple. It makes a detailed scan of the subject, breaks down its molecular structure, then transmits this beam to another location. The information gained from the scan is then used to reassemble the subject exactly as before.

Like many simple ideas, the actual engineering required to construct a working transporter are quite more complex. A standard transporter unit consists of ten major components :

The Transport Chamber is the area in which the subject is placed for transport. The transport chamber can be of almost any size or shape, though larger chambers have far greater energy requirements and are correspondingly less efficient for general use. Most transport chambers are capable of holding approximately six persons.


"The inertial damping field is also a key peice of knowledge in the Engineering field".

Quote
Operating in Parallel with the structural integrity field (SIF) system is the intertial damping field system (IDF). This system generates a controlled series of variable-symmetry forcefields that serve to absorb the inertial forces of spaceflight which would otherwise cuase fatal injury to the crew. The IDF is generated seperately from the SIF, but is fed by a parallel series of waveguides that are then conducted through synthetic gravity plates.

The IDF operates by maintaining a low-level forcefield throughout the habitable volume of the spacecraft. This field averages 75 millicochranes with field differential limited to 5.26 nanocochranes/meter, per SFRA-standard 352.12 for crew exposure to subspace fields.

As acceleration effects are anticipated, this field is distorted along a vector diametrically opposed to the velocity change. The IDF thereby absorbs the intertial potential, which would otherwise have acted upon the crew. There is a characteristic lag time for the shifting of IDF direction and intensity. This lag varies with the net acceleration involved, but averages 295 milliseconds for normal impulse maneuvers. Because IDF control is generally derived from Flight Controller data, normal course corrections can be anticipated so there is rarely any noticeable acceleration to the crew. Exceptions to this sometimes occur when sudden maneuvers or other externally caused acceleration occur more rapidly than the system can respond.

Flux generation for the IDF is provided by four field generators. Each generator consists of a cluster of twelve 500 kW graviton polarity sources feeding a pair of 150 millicochrane subspace field distortion amplifiers. Heat dissipation on each unit is provided by a pair of 100,000 MJ/hr continous duty liquid helium coolant loops. Three backup generators are located in each hull, providing up to twelve hours of service at 65 percent of maximum rated power. Normal duty cycle on generators is forty-eight hours online, with nominal twelve hours degauss are rated for 2,500 operating hours between routine servicing of superconductive elements.



The screen cleared.
"Now to the final bit of information, Very important to know, Cadet. Your systems disagnostics. These are key to know when in a situation of need".

Quote

Level 5 Diagnostic: This automated procedure is intended for routing use to verify system performance. Level 5 Diagnostics, which usually require less then 2.5 seconds, are typically performed on most systems on at least a daily basis, and are also performed during crisis situations when time and system resources are carefully managed.

Level 4 Diagnostic: This automated procedure is intended for use whenever trouble is suspected with a given system. This protocol is similar to Level 5, but invokes more sophisticated batteries of automated diagnostics. For more systems, Level 4 diagnostics can be performed in under 30 seconds.

Level 3 Diagnostic: This protocol is similar to level 1 and 2 diagnostics but involves crew verification of only key mechanics and systems readings. Level 3 diagnostics are intended to be performed in ten minutes or less.

Level 2 Diagnostic: This refers to a comprehensive system diagnostic protocol which, like a level 1, involves extensive automated routines, but requires crew verification of fewer operations elements. This yield s a somewhat less reliable system analyses, but is a procedure that can be conducted in less then half the time of the more complex tests.

Level 1 Diagnostic: This refers to the most comprehensive type of system diagnostic, which is normally conducted on ships systems. Extensive automated diagnostic routines are performed, but a level 1 diagnostic requires a team of crew members to physically verify operation of a system mechanisms and to take system readings, rather then depending on the automated programs, thereby guarding against possible malfunctions in self testing hardware and software. Level 1 diagnostics on major systems can take several hours, and in many cases the subject system must be taken offline for all tests to be preformed.


"There we have the material to study, Cadet. This will all come to use in your career, and some in this course. I have a few questions for you before we continue".

1. The impulse engines of a starship are ... powered?
2. One quarter the speed of light is ... what Impulse speed?
3. What creates the ability to go into Warp?
4. What properties of Dilithium allow to be used for fuel?
5. Can Dilithium be synthesized?
6. How do the Warp Coils work?
7. Which diagnostic is most in depth?

"Please answer those questions Cadet. You will find all of them in your information. Following that, we will head to the Training Holodeck".
Title: Classroom 5
Post by: Simon Rajnus on April 03, 2007, 07:31:27 PM
"What are the vital systems?.  If you were attacked by 2 klingon birds of prey, they decide to disable your weapon systems, engines, and shields.  Which one would you repair first to maintain a high survivability rating?"
Title: Classroom 5
Post by: Spencer W. Muise on December 14, 2005, 03:24:03 AM
*he walks in, sits down and awaits instruction*
Title: Classroom 5
Post by: fredcesa on January 20, 2006, 07:10:56 PM
Greetings.
Admiral Ramson sent me to take classes here as a Fist Year Cadet.
Title: Classroom 5
Post by: Baphomet on February 13, 2006, 05:57:32 PM
"I appologise for not posting for sometime, to make this easier on you and me, I will give you the entire Curiculum I received, then we will continue from there."

Note: What I am giving you here, has what is in my previous lecture, but with more detail, as well as the rest of the curiculum notes.

Engineering Course Curriculum

1)Computer Systems
The main computer is probably the most important operational element of a starship next to the crew. The computer is directly analogous to the autonomic nervous system of a living being, and is responsible in some way for the operation of every other system of the ship.
Crew interface for the main computer is provided by the Library Computer Access and Retrieval System software(LCARS). It provides both keyboard and verbal interface ability, incorporating highly sophisticated artificial intelligence routines and graphic display organization for maximum crew ease-of-use.

Computer Cores
The heart of the main system is a set of three main processing cores. Any of these cores is able to handle the primary operational computing load of the entire vessel. Two of these cores are located near the center of the Primary Hull under the Engineering Hull.Each main core incorporates a series of miniature subspace field generators, which creates a symmetrical field distortion of 3350 millicochranes within the faster-than-light core elements.This permits the transmission and processing of optical data within the core at rates significantly exceeding lightspeed.The two main cores in the Primary Hull run in parallel clock-sync with each other, proceeding 100% redundancy. In the event of any failure in either core, the other core is able to instantly assume the total computing load for the ship with no interruption, although some secondary and recreational functions may be suspended. The third core, located in the engineering hull, serves as a backup to the first two. Core elements are based on faster -than -light nanaprocessor units arranged into optical translator clusters of 1,025 segments. In turn, clusters are grouped into processing modules composed of 256 clusters controlled by a bank of sixteen isolinear chips. Each core comprises seven primary and three upper levels, each level containing an average of four modules.

Core Memory
Memory storage for main core usage is provided by 2,048 dedicated modules of 144 isolinear optical storage chips. Under LCARS software control, these modules provide average dynamic access to memory at 4,600 kiloquads/sec. Total storage capacity of each module is about 630,000 kiloquads, depending on software configuration. The main cores are tied into the ship's optical data network by means of a series of MJL junctions links which bridge the subspace boundary layer. There is a 12% Doppler loss in transmission rate across the boundary but the resulting increase in processing speed from the faster-than-light elements more than compensates.

Sub Processors
A network of many quadritonic optical subprocessors is distributed throughout the ship sections, augmenting the main cores. Within the habitable volume of the ship, most of these sub processors are located near main corridor junctions. While these subprocessors do not employ faster-than-light elements, the distributed processing network improves overall system response and provides redundancy in emergency situations. Each subprocessor is linked into the optical data network, and most also have a dedicated optical link to one or more of the main cores. The main Bridge and the Battle Bridge have seven dedicated and twelve shared subprocessors, which permit operations even in the event of main core failure. The subprocessors are linked to the main cores by means of protected optical conduits, which provide alternate control linkages in the event of primary optical data network failure. Further redundancy is provided by dedicated short-range radio frequency links, providing emergency data communications with the bridge. Additional dedicated subprocessors can be installed as needed to support mission-specific operations. Virtually every control panel and terminal within the ship is linked to a subprocessor or directly into the optical data network. Each active panel is continually polled by LCARS at 30 millisecond intervals so that the local subprocessor or the main core is informed of all verbal and keyboard inputs. Short-range RF data links are available throughout the ship to provide information transmission to portable and handheld devices such as tricorders and personal access display devices (PADD).

2)Warp Systems

The principal sublight propulsion of the ship and certain auxiliary power generated operations are handled by the impulse propulsion system (IPS). The total IPS consists of two sets of fusion-powered engines; the main impulse engine and the saucer impulse engines.
During normal docked operations the main impulse engine is the active device, providing the necessary thrust for interplanetary and sublight flight. High speeds are accomplished with help from the auxiliary impulse engines.


Warp theory

Beginning in the mid-twentyfirst century, Cochrane, working with his team, laboured to derive the basic mechanism of continuum distortion propulsion (CDP). Their crusade finally led to a set of complex equations, materials formulae, and operating procedures that described the essentials of superluminal flight. In those original warp drive theories, single (or at most double) shaped fields, created at tremendous energy expenditure, could distort the space/time continuum enough to drive a starship. In 2061 Cochrane's team succeeded in producing a prototype field device of massive proportions. Described as a fluctuation superimpeller, it finally allowed an unmanned flight test ship to straddle the speed of light.
The vessel was alternating between two velocity states while remaining at neither for longer than Planck time, 1.3 x 10-43 seconds. Cochrane and his team eventually relocated to the Alpha Centauri colonies, and they continued to pioneer advances in warp physics that would eventually jump the wall altogether and explore the mysterious realm of subspace that lay on the other side.
How does it work?

The key to the creation of subsequent non-Newtonian methods, i.e., propulsion not dependent upon exhausting reaction products, lay in the concept of nesting many layers of warp field energy, each layer exerting a controlled amount of force against its next-outermost layer. The cumulative effect of the force applied drives the ship forward and is known as asymmetrical peristaltic field manipulation (APFM). Warp field coils in the engine nacelles are energized in sequential order, fore to aft. The firing frequency determines the number of field layers, a greater number of layers per unit time being required at higher warp factors. Each new field layer expands outward from the nacelles, experiences a rapid force coupling and decoupling at variable distances from the nacelles, simultaneously transferring energy and separating from the previous layer at velocities between 0.5 c and 0.9c. This is well within the bounds of traditional physics, effectively circumventing the limits of General, Special, and Transformational Relativity. During force coupling the radiated energy makes the necessary transition into subspace, applying an apparent mass reduction effect of the ship. This facilitates the slippage of the ship through the sequencing layers of warp field energy.
Warp power measurement

The cochrane is the unit used to measure the field stress. Cochranes are also used to measure field distortion generated by other spatial manipulation devices, including tractor beams, deflectors, and gravity fields. Fields below warp 1 are measured in millicochranes. A subspace field of one thousand millicochranes or greater becomes the familiar warp field. Field intensity for each factor increases geometrically and is a function of the total of the individual field layer values. Note that the cochrane value for a given warp factor corresponds to the apparent velocity of a spacecraft travelling at that factor. For example a ship traveling at warp 3 is maintaining a warp field of at least 39 cochranes and is therefore traveling at 39 times c, the speed of light. Approximate values for the integer warp factors are:

Warp 1 = 1 cochrane
Warp 2 = 10 cochranes
Warp 3 = 39 cochranes
Warp 4 = 214 cochranes
Warp 6 = 392 cochranes
Warp 7 = 656 cochranes
Warp 8 = 1024 cochranes
Warp 9 = 1516 cochranes
Warp fields exceeding a given warp factor, but lacking the energy to cross over to the next higher level, are called fractional warp factors.
Warp limits

Eugene's Limit allows for warp stress to increase asymptotically, approaching but never reaching a value corresponding to Warp Factor 10. As field values approach ten, power requirements rise geometrically, while the aforementioned driver coil efficiency drops dramatically. The required force coupling and decoupling of the warp field layers rise to unattainable frequencies, exceeding not only the flight system's control capabilities, but more important the limit imposed by the Planck time. Even if it were possible to expend the theoretically infinite amount of energy required, an object at Warp 10 would be traveling infinitely fast, occupying all points in the universe simultaneously.(Transwarp),
Warp propulsion system

The warp propulsion system consists of three major assemblies:
The matter/antimatter reaction assembly
Power transfer conduits
Warp engines nacelles.
The system provides energy for its primary function, propulsion, as well as its secondary function, powering essential systems like shields, phaser arrays, the main deflector, and the computer core.


3)Impulse Systems
The principal sublight propulsion of the ship and certain auxiliary power generated operations are handled by the impulse propulsion system (IPS). The total IPS consists of two sets of fusion-powered engines; the main impulse engine and the saucer impulse engines.
During normal docked operations the main impulse engine is the active device, providing the necessary thrust for interplanetary and sublight flight. High speeds are accomplished with help from the auxiliary impulse engines.

IPS Fuel supply

The fuel supplies for the IPS are contained within the primary deuterium tank (PDT) and there are dozens of these tanks distributed around the saucer section. Fuel management routines perform all fuel handling during flight. While the PDT, which also feeds the Warp Propulsions System (WPS), is normally loaded with slush deuterium at a temperature of 13.8K, the cryo reactants stored are in liquid form. The internal volume of each auxiliary tank is 113 cubic meters and each is capable of storing a total of 9.3 metric tones of liquid deuterium.
Impulse Engine Configuration

The main impulse engine thrusts along the centerline of the spacecraft. If the ship is capable of separated flight mode. the engine thrust vectors can be adjusted slightly in the Y direction. Four individual impulse engines grouped together form the MIE, and two groups form the saucer impulse engine. An impulse engine consists of three basic components:

-Impulse reaction chamber (3 per engine).
-Accelerator/generator, driver coil assembly (DCA)
-Vectored exhaust director (VED)

The IRC is an armored sphere six meters in diameter , designed to contain the energy released in a conventional proton-proton fusion reaction. Slush deuterium from the main cryo tank is heated and fed to interim supply tanks on Deck 9, where the heat energy is removed, bringing the deuterium down to a frozen state as it is formed into pellets.

Pellets can range in size from 0.5 cm to 5 cm. depending on the desired energy output. During propulsion operations, the accelerator is active, raising the velocity of the plasma and passing it on to the third stage, the space-time driver coils.When the impulse engines only have to provide power the accelerator is shut down and the energy is diverted by the EPS to the overall power distribution net. Excess exhaust products can be vented nopropulsively. The combined mode, power generation during propulsion allows the exhaust plasma to pass through, and a portion of the energy is tapped by the MHD system to be sent to the power net. The third stage of the engine is the driver coil assembly. The DCA is 6.5 meters long and 5.8 meters in diameter and consists of a series of six split toroids, each manufactured from cast verterium cortenide 934.Energy from the accelerated plasma when driven through the toroids creates the necessary combined field effect that reduces the apparent mass of the craft at its inner surface, and facilitates the slippage of the continuum past the ship at its outer surface. The final stage is the vectored exhaust director(VED). The VED consists of a series of moveable vanes and channels designed to expel exhaust products in a controlled manner.

4)Utilities
-A starship includes a number of related systems whose purpose is the distribution of vital commodities throughout the ship. All require complex interconnections throughout the volume of the spacecraft, and nearly all systems have one or more redundant backup systems.

Power-
-Power transmission for systems accomplished by a network of microwave waveguides know as electro plasma system. (EPS) Major power supplies derive power from the warp propulsion conduits and the impulse engines. Power is also fed of from auxiliary fusion generators.

Optical Data Network-
-This is the data network onboard the starship. Transmission is accomplished with a network of multiplexed optical monocrystal microfibers. Five redundant optical trunks link the two main cores in the primary hull, and an additional set of trunks link these to the third core in the engineering section. Any individual trunk is designed to be able to handle the total data load of the ships basic operation systems. Major ODN trunks also provide information links to many subprocessors located throughout the ship. These subprocessors improve system response time by distributing system load and provide a system of redundancy in case of a major system failure. From these subprocessors, additional ODN links connect to each individual control panel or display surface. Two secondary optical data networks provide protected linkages to key systems and stations; these backup systems are physically separated from the primary system and from each other.

Atmosphere-
Breathable atmosphere is distributed throughout the habitable volume of the ship by means of two independent networks of air-conditioning ducts that recirculate the atmosphere after reprocessing. Switching nodes permit alternate system segments to be employed in the event part of one primary system is unavailable.
Water-
Water is distributed by two conduit networks. These run parallel with wastewater return conduits to the four recycling and reprocessing facilities.

Solid waste disposal-
Linear induction utility conduits are used to convey solid waste to reprocessing facilities. Such waste is separated into mechanically and chemically recyclable material., with the remainder stored for matter synthesis (replication) recycling.

Transport conduits-
A series of high energy waveguides serves to connect each transporter chamber to its associated pattern buffer and and then to the various external transporter emitter arrays. Because any give personnel or cargo transporter may need to be linked to any of the seventeen external arrays, this network must provide for any interconnection permutation.

Replicator conduits-
Similar to the transporter beam conduits, these wave guides connect the food service to replicator terminals.

Structural Integrity field conduits-
Force field generators for the structural integrity field are strategically placed over the ship. Two parallel molybdenum-jacked triphase waveguide conduit networks distribute the field energy to the SIF conductivity elements built into the spacecraft framework. Crossovers between the Saucer and Engineering sections permit field generators in one hull to feed the entire ship if necessary.

IDF power conduits-
Inertial dampening field generators can mostly be found near a SIF generator. Both networks work with a triphase waveguide network.

Synthetic gravity field bleed-
Although the ship's gravity field is created by generators throughout the ship, a network of forcefield conduits is employed to allow translation of excess inertial potential to other parts of the ship. (High G-movements of the ship)

Cryogenic fluid transfer-
These are a number insulated piping trunks that provide for intraship transfer of cryogenic fluids.

Deuterium fuel transfer-
Two conduits with a diameter of 45 cm provide the transfer of liquid deuterium between the tanks and the impulse systems. Additional conduits connect the deuterium tank with the warp propulsion system, and the saucer module impulse engines and its associated fuel storage tankage. Smaller (18.5 cm) conduits connect various auxiliary storage tanks and the auxiliary fusion power generators.

Turboelevator systems-
This includes the actual turboshaft tubes as well as the dedicated EPS power trunks and ODN links that support the system.

Reserve utilities distribution-
These refers to a low capacity independent system of atmosphere, power, data and water distribution networks. These systems serve as backups.
Protected utilities distribution-
Redundant utilities trunks.
Additional Utilities
These systems provide support for the ship's service infrastructure: These include:
Umbilical resupply connect ports and associated systems-
Principal among these are the resupply umbilical connect clusters located along the spine of the Engineering section. These include provisions for deuterium fuel loading, cryogenic oxygen resupply, gaseous atmospheric support, fresh water, wastewater off-loading, EPS external support, external synthetic gravity support, and external SIF/IDF support. Some of the umbilicals are used for resupply, the remainder allow external support systems (such as those available at a starbase) to carry the load of key systems, allowing the ship's systems to be shut down for servicing.

Jefferies Tubes-
This is a system of access tunnels and utilities corridors that carry much of the various utilities conduits and waveguides. The Jeffries Tubes covers the entire volume of the ship, providing access to trunks and circuitry. Also located within these tubes are a variety of maintenance and testing points that allow the performance of various systems to be physically measured at key points.

Corridor access panels-
Additional distribution is provided by a network of passageways located within the personnel corridor walls. These corridor paths are accessible from within the corridor by removing the wall panels. Also located within certain access panels are various emergency support packages.

Auxiliary fusion generators-
Utilities systems include a number of small auxiliary fusion generators that provide power when the warp and impulse reactors are inactive these fusion generators also provide supplemental power when needed and are a key element of contingency operations.

5)Common Starfleet Equipment and Devices
This article attempts to explain some of the standard Starfleet-issue pieces of equipment that are used daily in the fleet.
This article was provided by Matthew Townsend.
Communicators



The personal communicator has a case made from duranium. The heart of the communicator is the STA (Subspace Transceiver Assembly). This incorporates a low-power subspace field emitter and an analogue to digital voice encoder. The STA is also used in other devices such as the PADD and tricorder.

Voice inputs are received by a monofilm pickup microphone. All Starfleet communications are encrypted, the voice signals are modified by the encryption assembly. The encryption algorithms used by Starfleet are changed on a random schedule.

Power is provided by the communicator's sarium krellide power cell, which provides enough power for two weeks normal use. Communicators are recharged through EM induction.

Communication between two personal communicators is limited to approximately 1200 km, starship's communication systems are able to enhance signals, giving a ground to ship range of approximately 75,000 km.
Communicators require a line of sight. Range will improve if the planet's magnetic field is less than 0.9 gauss or mean geological density is less than 5.56 g/cc.
Coupling with larger, more powerful communication devices can increases the combadge-combadge range to 60,000 km. The power cell in the combadge lasts for approximately 3 weeks, and is recharged via an induction process.
Translation Matrix Capabilities

The current Communicator has the basic conversational libraries of 253 galactic civilisations. The combadge also has the linguistic routines for basic translations of new languages.
Security
For security purposes the communicator can identify it's user bioelectrical field and temperature profiles using it's built in dermal sensor array. If another crew member tries to use the communicator without security override authority, the communicator will not activate. During normal situations, security codes are changed every five days. In emergencies the codes change at least once every 24 hours.

Tricorder
Tricorders are issued to all senior officers and away team members. They are also located in various storage areas on Starships. The Tricorder is the primary sensor instrument of Starfleet. It also has database and communications abilities.
Starfleet's current issue Tricorder is the TR-590-X.

The TR-590-X measures 15.81cm in length, 7.62cm in width and 2.84cm in depth (When flip-out segment is open). It has a mass of 298.3 grams. The 3.5 by 2.4cm screen operates using the LCARS operating system. The Tricorder's sarium-krellide battery has a life of 36 hours constant use. After this it must be recharged at a facility on the Starbase/Starship.

The Tricorder has 315 sensor assemblies. 189 of these are forward facing directional sensors. The other 126 are omni-directional and take measurements of the surrounding space. The detachable hand sensor seen on previous units has now been incorporated into the main body of the Tricorder.
The data storage assembly consists of 8 isolinear wafers, with a total storage capacity of 9.12 kiloquads.
Communications

The Tricorder has an in built Subspace Transciever Assembly (STA), for the transfer of data to other devices. The Tricorder also houses a default RF (Radio Frequency) transmitter, in case the STA is inactive or damaged.
The transmission range of the STA is 40,000 kilometres.
How It's Used: Control Interface

PWR:
This is basically the Tricorder's on/off switch. Pressing will either activate the Tricorder, or send it into low-power standby mode.
F1/F2:
This button allows all of the other button on the Tricorder to have two different functions. Pressing F1/F2 toggles between these two functions.
THE I & E BUTTONS:
These toggle the Tricorder to display Internal or External sensor data.
Internal data is from the Tricorder itself, and External shows data via a subspace link to a remote sensor device (this could be a spacecraft or a specialised sensor device).
DISPLAY SCREEN:
A 3.5 by 2.4cm LCARS touch-operated display screen. This is the area where sensor data is displayed and analysed.
LIBRARY A/B:
The Tricorder has two swapable isolinear chips. These are used in a similar way to the floppy disks of the 20th century. Each chip stores 4.5 kiloquads of data, and is removable whilst the Tricorder is operational. The LIBRARY A/B button toggles between the two chips.
ALPHA, BETA, DELTA, GAMMA
These buttons toggle between simultaneous operations. Up to 16 simultaneous 'channels' can be handled by the Tricorder, 8 internal and 8 external. These channels can combine data from several sensor devices into one display.
These are accessible by combining the ALPHA, BETA, DELTA and GAMMA buttons with the F1/F" and I and E buttons.
DEVICE INPUT
Each of these modes GEO, MET and BIO can handle data from nine remote devices, giving a total of twenty seven different information sources.

COMM TRANSMISSION
This sets up a subspace data link, through the STA to another device. ACCEPT allows the Tricorder to receive data from a remote device. POOL allows the networking of the tricorder with remote devices, allowing processing functions to be shared. INTERSHIP sets up a high-capacity subspace link to a Starship.
TRICORDER sets up a similar high-capacity link, but to other Tricorders.
All four modes can be active at the same time, but this will significantly slow down the system.

EMRG
This button, used in an emergency, 'dumps' all of the data in the Tricorder's memory to the Starship from which the Tricorder was deployed. This function significantly drains the Tricorder's power cells.

IMAGE RECORD
This section allows the management of still or moving image files. The function is usually used to document away missions. At standard resolution, with a standard frame-rate, the Tricorder can store 4.5 hours of video footage.

LIBRARY B
Library B is the usual storage area for video files. I and E control the image source (Internal, from the Tricorder, or External, from a remote device).

ID
Used to personalise the Tricorder, or sets security measures for private use.

Personal Phasers
Current Issue Models
The Phaser is the primary sidearm of Starfleet Personnel. Three types of personal phasers are currently in issue. These are the TYPE-I, mainly used as a back-up weapon or in critical diplomatic situations, the TYPE-II the usual armament for away teams, and finally the TYPE-III phaser rifle, used for missions where hostile retaliation is expected.


TYPE III
How It Works
The phaser energy is released through the application of the Rapid Nadion Effect (RNE). Rapid nadions are short-lived subatomic particles possessing special properties related to high-speed interactions within atomic nuclei. Among these properties is the ability to liberate and transfer strong nuclear forces within a particular class of super-conducting crystals known as "fushigi-no-umi". (The crystals were so named when it appeared to researchers at Starfleet's Tokyo R&D facility that the materials being developed represented a virtual "sea of wonder" before them.)
How It's Used

Beam width and intensity are set by the user. The available Beam Intensity settings depend on the type of phaser.
Type-I phasers only have settings 1 to 8, type-II and III have 1-16, but the type-III has much greater power reserves.

Power Settings


1 Light Stun
Knocks out base-type humanoids for up to five minutes.
2 Medium Stun
Knocks out base-type humanoids for up to 15 minutes.
3 Heavy Stun
Knocks out base-type humanoids for up to 1 Hour.
4 Thermal Effects
Causes neural damage and skin burns to base-type humanoids.
5 Thermal Effects
Causes severe burn effects to humanoid tissue.
6 Disruption Effects
Causes matter to disassociate and deeply penetrates organic tissue.
7 Disruption Effects
Kills humanoids as disruption effects become widespread.
8 Disruption Effects
9 Disruption Effects
Damage to heavy alloy and ceramic materials over 100cm thick.
10 Disruption Effects
Heavy alloy and ceramic materials over 100cm thick are vaporised.
11 Disruption / Explosive Effects
Ultra dense alloy materials vaporise. Light geological displacement.
12 Disruption / Explosive Effects
Ultra dense alloy materials vaporise. Medium geological displacement.
13 Disruption / Explosive Effects
Light vibrations to shielded matter. Medium geological displacement.
14 Disruption / Explosive Effects
Medium vibrations to shielded matter. Heavy geological displacement.
15 Disruption / Explosive Effects
Major vibrations to shielded matter. Heavy geological displacement.

Cascading disruption forces vaporise humanoid organisms. Maximum setting for type I phasers. 16 Disruption / Explosive Effects
Shielded matter fractures. Heavy geological displacement. Maximum setting for type II phasers.

PADDs
PADD is an acronym for Personal Access Display Device. The PADD is the primary portable computing system used by Starfleet. PADDs can be constructed via replicators, to produce a device to suit that particular user. The PADD contain an STA for communication with other devices. PADDs have variable memory capacities, typically from 15 to 100 kiloquads.
PADDs using bio-neural processors are being tested at this time by Starfleet R&D. PADDs operate using the LCARS operating system. They are highly durable, and can be dropped from heights of 35 m, with a negligible chance of damage. PADDs can be used to control other devices, and are highly integrated into the Starship's computer systems.
A properly configured PADD, with the correct security codes, could theoretically be used to fly a Starship.

"If you have any further questions, let me know."
Title: Classroom 5
Post by: John Kerry on February 20, 2006, 07:49:34 AM
Cadet Ryleen Brish is suddenly beamed out of the classroom and off the station to a nearby ship cloaked and into a holding cell and activated a containment field afterwords.

OCC: Sorry Cadet, but Intell wants you for something. Bear with me and post on the Unity. Have fun and you will be meeting me soon or the Captain.
Title: Classroom 5
Post by: Richard Ransom on March 12, 2006, 07:12:38 PM
Iam Fleet Admiral Richard Ransom on of the Co Commanding Officers and Iam Back Full Time any Problems do Pm me
Title: Classroom 5
Post by: Eugene Archer on July 08, 2006, 02:01:04 PM
*Archer enters the classroom, carrying a few PADDs with him. He looked around and saw that there were some filled-in tests lying on the desk. He looked at them and saw that they were from stardate 59127, a couple of weeks ago. He threw them away and seated himself behind the desk, waiting for his cadets*
Title: Classroom 5
Post by: Gunn Mann on July 10, 2006, 04:08:22 PM
"Sir, I would be delighted to help in moving the Station, thank you for the consideration.  But moving the whole station?!?!  I mean, you couldn't exactly attach a warp drive to it and build a warp field around it, I mean I would think the warp field would have to be almost perfect."

*Gunn Mann's mind began to race through possibilities of how to move an entire space station*

*Turning to Dane*

"Greetings I am Cadet C4 Gunn Mann"
Title: Classroom 5
Post by: Jon Dane on July 12, 2006, 02:53:21 PM
"Nothing not already stated sir".
Title: Classroom 5
Post by: Eugene Archer on July 12, 2006, 07:49:33 PM
OOC: This course is going to continue. I am now giving you the time to do your homework. I'm trying to make things a little realistic. But you can just go ahead and post your answer. Oh yeah, one more thing. I know you are here for a long time without any supervision, but since my return, I'm trying to speed things up a bit. If you, then, don't show up for two or three days in a row, that doesn't help and it starts pissing me off as well. I also have another cadet over here who's very eager to learn and who's online every day. He, however, is not complaining about any delays. You should be grateful for that.
Title: Classroom 5
Post by: Gunn Mann on July 14, 2006, 06:04:59 PM
"Very good sir."

*Cadet Mann got up and approached the front of the classroom*

"Computer, please load program Mann Sim alpha-1"

Computer: "Program Mann alpha-1 loaded and ready

*The display screen at the front of the class switched to a display of Space Station Avalon*

"Sir, the first part of my evaluation was to perform a structural integrity check on the entire station.  As you can see the analysis has highlighted areas of the station that could be at risk during the movement.  These areas I would recommend increased monitoring with emergency teams in place ready to seal those areas should problems arise.

The second phase of the evaluation is done assuming that 4 vessels will be used to tractor the station to Dantor.  Supplementing the 4 starships are 4 runabouts and 4 delta flyers.  Since tractor beams are going to used it will critical to establish a very stable field around the station."

*As the cadet talked the screen changed to match his discussion*

"One vessel is designated the lead tractor vessel, meaning all other starships will have their tractor control transferred to the Engineering station on the bridge of the lead ship.  The Lead Engineer can then control all 4 of the larger tractor beams and establish a stable tractor beam completely surrounding the station.  Once established the smaller ships will them supplement that tractor field enhamcing any weak spots that are detected.

The last phase of the evaluation is synchronization of the impulse drives.  Once more a lead vessel is designated different from the lead tractor beam vessel.  This vessel will have control of impulse power for all of the starships controlled from the helm of the lead Impulse ship.  Navigation will still maintained separately but coordinated through the lead impulse ship.  The smaller ships will have independent impulse and navigation but maintaining constant computer link with the lead impulse ship.

What this plan should do is allow the station to moved safely to the planet Dantor with a minimum of risk to station integrity."

"Computer end program"

*The screen darkened and the Cadet waited for Captain Archer's evaluation*
Title: Classroom 5
Post by: Eugene Archer on July 18, 2006, 06:06:42 PM
Of course, cadet. Do your best, and I will see you soon. Dismissed.

*Archer watched cadet Mann leave the room, confident that the young cadet was going to succeed. Archer walked to the desk in the classroom and sat himself down, waiting for the cadet's return.*
Title: Classroom 5
Post by: Eugene Archer on July 18, 2006, 06:38:09 PM
"I think that would not be a problem, if you'd report to the correct topic, you can ask Vice-Admiral Julian if you can help. I think there might also be an engineering position open on Avalon Station which you might be able to fill. I will try to convince the admirals to hire you."
Title: Classroom 5
Post by: Kassie on August 31, 2006, 11:24:43 PM
"An entire different base somewhere else more secure then the marine base is a must.  But this secondary base must be more guarded then a usual base would be.  Specially if the Admiralty is gonna be there.  State of the art security system would be reccommended."

"If there wasnt enough shuttles or escape pods.  I would use Delta Flyers as well.  I would also use transporters to the greatest effect to get as many people off the station as possible.  I would suggest having a dedicated base built for housing civilians and transporting them from the station.  This site would have the state of the art transporters, this would hopefully have the transporters beable to pick up life patterns even with radiation in the area.  Or plasma leaking into the civilian area's.  This seperate site would also have standard security to subdue the civilians should they try to fight threw to get to safety first.  With this plan, it should minimize the loss of life.  Thats what I would do sir."
Title: Classroom 5
Post by: Kassie on August 30, 2006, 08:44:56 PM
<Feeling more at ease because it wasnt a written test she answered the questions>

"I think security would be of top priority before anyone went down there.  I suggest we position security posts outside, fence off the area if needed.  Set up a Command area, Armory, back up command area for security reasons and the like, a medical, containment, security station in atleast 2 places for rapid defense if needed.  Set up 2 power stations, 1 for Main base functions.  Then another that is not connected to the rest of the base as an emergency power incase we loose power from the main reactor room.  So we have an emergency power incase we need to escape or some such.  Then I would suggest setting up several back up area's so even if the base is destroyed we have a back up area to continue the resistence if needed.  Thats what I would do sir."
Title: Classroom 5
Post by: dicen on September 04, 2006, 11:44:54 PM
hello i was told to report here for engenering training
Title: Classroom 5
Post by: Eugene Archer on September 05, 2006, 06:12:16 PM
"Well, I'm glad you figured that out before we've started. No problem, cadet. The only problem that might occur, is that I first have to find you a teacher. I will try to take care of that asap. In the mean time, you could already go to classroom 10 to look around a bit, or go to the student activity center. Anything you like."

*Archer left the classroom to find a new teacher.*
Title: Classroom 5
Post by: Kirby Oak on November 12, 2006, 01:57:17 AM
*Kirby read over the information on the PADDs and then looked up at the Captain*

"I'm finished, Sir."
Title: Classroom 5
Post by: Kirby Oak on November 12, 2006, 03:33:47 AM
*Kirby took a few minutes to think about the questions before responding*

1. The impulse engines are fusion powered.
2. One-fourth the speed of light is full impulse.
3. The abillity to go into warp is created by the controlled mixing of matter and anti-matter.
4. Dilithium becomes pourous when exposed to a high frequency electromagnetic field, which allows anti-matter to pass through it without actually coming in contact with it.
5. Dilithium can be synthesized.
6. The warp coils regulate and focus the flow of matter and anti-matter into the core, as well as contain the magnetic field.
7. A Level 1 diagnostic would be the most in depth.
Title: Classroom 5
Post by: FredLurado on November 12, 2006, 03:56:43 AM
"I will lead the way".

OOC: Continue in the Celtic Corner - Avalon Habitat Board
Title: Classroom 5
Post by: Jennithefluffy1 on April 03, 2007, 07:18:48 AM
*Raises hand slowly and tentatively*

"Good morning Sir, I believe that engineering is where all the ships functions are maintained. It would contain the Warp core among other vital systems." Jenni answered, shifting nervously about in her rather uncomfortable chair.
Title: Classroom 5
Post by: Baphomet on December 24, 2005, 11:28:32 AM
Baphomet materialises into the room and approaches the only Cadet in the classroom.

"Greetings Cadet Muise, I am Lieutenant Commander Baphomet and I will be your Instructor."

She continues; "Currently there is no set curriculum as yet, but I see no logical reason we should not begin, before I start I will ask if you have any questions...?"

OOC: As stated, the curriculum is pending, but I am here and will answer any questions you have about your chosen position and profession.
Anything at all actually...to do with EF etc...
Title: Classroom 5
Post by: Gunn Mann on July 10, 2006, 12:26:33 PM
*Cadet C4 Gunn Mann entered the Engineering Classroom and stood respectfully in front of Captain Archer*

"Cadet C4 Gunn Mann reporting as ordered Sir.  I am ready to begin my training in the Deep Space Academy Engineering Course."
Title: Classroom 5
Post by: Eugene Archer on July 13, 2006, 07:43:07 PM
Cadet Mann, I just received words that cadet Dane has not been able to bring up the motivation to continue studying at the academy. Therefore I will continue teaching this course to you solely. I am curious about your findings, so let's hear them.
Title: Classroom 5
Post by: Gunn Mann on July 18, 2006, 03:22:22 PM
"Yes Sir.  There are three different types of propulsion systems aboard starships."

"The first one are manuevering thrusters.  The manuevernig thrusters are very low velocity means of propulsion used primarily when pinpoint accuracy is needed.  The best example of when thrusters would be used is when the starship is entering or leaving spacedock."

"The second means of propulsion are the impulse engines.  The impulse drive is the method of propulsion that starships and other spacecraft use when they are travelling below the speed of light. Typically powered by nuclear fusion reactions, impulse engines let ships travel interplanetery distances readily. For example, starships can travel very efficiently in planetary systems using the impulse engines."

"There are three practical challenges surrounding impulse drive design: acceleration, time dilation and energy conservation. Inertial dampeners compensate for acceleration. Time dilation would become noticeable at appreciable fractions of the speed of light.  

"Impulse engines are Nuclear Fusion engines.  The plasma from the fusion reactor powers a massive magnetic coil to propel the ship. It is a form of Magnetoplasmadynamic thruster. This is used in conjunction with the ship's warp drive's alteration of the ships relativistic mass, to achieve mid to high sub-light speeds."

"Since a ship travelling at impulse velocities (slower than, but approaching, the speed of light) is still travelling in the normal space-time continuum, concerns of time dilation apply, so high relativistic speeds are avoided unless absolutely necessary; impulse power is therefore customarily limited to a maximum of 1/4 lightspeed. (Warp travel, on the other hand, does not involve time dilation effects.)"

"The last form of propulsion is of course the Warp Drive.  Warp drive is utilized for faster than light (FTL) travel without any type of time dilation or relativistic effects being felt by those on the starship."

"The power source for the Warp Drive is the Warp Core.  Warp cores utilize a matter-antimatter reaction that is regulated by dilithium crystals. When matter and antimatter are exposed, they annihilate each other upon contact. This annihilation releases colossal amounts of energy. Dilithium crystals are used to regulate the reaction because they are nonreactive to anti-matter when bombarded with high levels of radiation. The matter used in the reaction is usually deuterium, a form of hydrogen, and the antimatter is usually antideuterium, the corresponding antimatter to deuterium. The matter and anti-matter reaction inside the dilithium matrix is usually referred to as the matter-antimatter reaction assembly (MARA). The MARA is surrounded by a magnetic field to prevent the highly reactive anti-matter from escaping the assembly. The energy is then transferred into a highly energetic form of plasma called warp plasma."

"This warp plasma then travels to the warp nacelles via magnetic conduits. The warp coils are exposed to the warp plasma by plasma injectors, which carefully release the plasma into the coils. When exposed to such energetic plasma, the coils create an energy field called a warp bubble. The warp bubble expands space behind the vessel and contracts space in front of the vessel, and the warp bubble forms the barrier between these distortions. The bubble is accelerated while the space inside the bubble does not technically move, so the vessel does not experience time dilation, and time passes inside the bubble at the same rate as time in the other parts of the galaxy."

*Cadet Mann remained at attention waiting for the Fleet Captain's evaluation*
Title: Classroom 5
Post by: Kassie on August 29, 2006, 10:27:25 PM
<A rather nervous ensign enters the class room and takes her seat>
Title: Classroom 5
Post by: Eugene Archer on August 31, 2006, 08:07:39 PM
"Don't worry about it ensign, I'm not gonna let you fail the test because of such a small overlooked item. Let's continue."

"You mentioned back-up areas. Do you, by that, mean like another complete base to fall back to when we get attacked, or just some of the most important parts? Another thing I would like to ask you, is the following: We are currently on Avalon Station. When the planetary base is finished, Avalon Station will probably still be up here circling Dantor. The Station could get attacked and/or destroyed as well. If there was the slightest change to save the thousands of people on board the station, what would we do with them> There aren't enough shuttles and escape pods to get them down, this would also be much too dangerous. How would you solve this 'problem'?"

OOC: You may think that we're not really moving on, but I'm trying to do this one point at a time, because this is quite important, for you, but also for me and the other senior officers. By the way, the assignment is not very big, and if we would cover everything at once, we would be finished within the hour, which is not necessary nor exciting.
Title: Classroom 5
Post by: FredLurado on November 12, 2006, 02:07:23 AM
"We will now look at the fuel for motion in a starship. Dilithium".

Lurado stood, and a large screen came on to the front of the room, appearing on it was text and images.

Quote
Dilithium is a key factor in the design of any efficient matter / antimatter reactor, and has been incorporated into Federation Starship designs since it replaced lithium crystals in 2265.

The key to the success of dilithium lies in the remarkable properties of this material. When subjected to a high frequency electromagnetic field in the megawatt range, dilithium - or 2<5>6 dilithium 2<:> diallosilicate 1:9:1 heptoferranide to give it the full scientific name - becomes completely porous to antimatter. The field dynamo effect created by the iron atoms within the crystalline structure allows antimatter atoms to pass through without actually touching it; it is thus the only known substance which does not react to the antimatter fuel commonly used in Starships. Dilithium can thus be used to mediate the reaction, boosting efficiency.

Eventually reliance on natural dilithium was reduced after breakthroughs in nuclear epitaxy and antieutectics made it possible to synthesize dilithium for Starship use through theta-matrix compositing techniques utilizing gamma radiation bombardment. However, refining dilithium ore is a procedure which is still viable for Starships which are unable to obtain synthetic dilithium from a Starbase or other manufacturing facility.



"What makes the ship able to go into warp drive?" Lurado said.
The screen changed to more text information.

Quote
The warp coils generate a multi-layered set of fields around the craft, creating the propulsive forces that enable a Starship to travel beyond light speed. Manipulation of the shape and size of the field determines the velocity, acceleration and direction of the vessel.


"Those are the fundamentals of the Starships Engine. Look over that information Cadet, and any questions you have please make them known. When you complete the study of that, I will quickly cover more of the technical information. I will try to get through this 'book work' in a timely manner, the interesting part of this comes to the Holodeck training".
Title: Classroom 5
Post by: Kirby Oak on November 12, 2006, 03:53:32 AM
"Thank you, Sir."

*Kirby walked over to Captain Lurado.*

"I haven't actually had much time to look around and I'd be happy to have a drink with you."
Title: Classroom 5
Post by: Simon Rajnus on April 04, 2007, 02:07:02 AM
"Hmmmm, your correct on the vital systems, however, you forgot one system that is much more important.  Life support, without it your pretty much dead without air." Simon explained with a stern look.

"Hmmmm, Your sort of correct.  However, You should have said both Shields and engines.  Shields would be needed to make sure you were able to survive long enough to go into warp.  Also repairing the engines is a good start because without them your pretty much screwed either way." Simon said thinking about his next question.

"Ok, In what ways would a Warp field fail to initiate?, what would you do to re-initialize the warp field?.  Remember, if you cant get the warp field back you have to sometimes think outside the box."
Title: Classroom 5
Post by: Spencer W. Muise on December 30, 2005, 06:06:42 PM
"I don't have any questions at the moment."
Title: Classroom 5
Post by: Andrew Yates on March 04, 2006, 11:47:03 PM
*A Message from Admiral Yates reaches the office in the Instructors Office.*

"Greetings, I am Admiral Andrew Yates, I will be filling for Captain Diaz while he is away. You have a new cadet for you so please report in asap. Yates, out."
Title: Classroom 5
Post by: Eugene Archer on July 10, 2006, 02:07:05 PM
*Archer stood up from behind his desk and walked towards cadet Mann*

"Welcome back cadet, thank you for coming so soon. Probably we will get another cadet in this course soon, but I don't think it's wise to wait for him to turn up. If we start now, we can finish this course as soon as possible."

*Archer walked back to his desk*

"But before we start, I would like to ask you a favour. Because of tactical and logistical purposes, Avalon Station (the station where this academy is located in) will be moved soon to another part of the delta quadrant. Vice-Admiral Julian is in charge of the operation and the current plans are to tractor it to the planet Dantor. There is a need for engineers and pilots to align the tractor beams, and implement new tractor beams into shuttles. Admiral Julian has asked me if I have some cadets to help out. I was wondering whether you would like to help in this operation. If yes, I will teach you all about tractor beams first."
Title: Classroom 5
Post by: Eugene Archer on July 13, 2006, 08:20:42 AM
OFF: I am no longer going to argue with you about this, let's no longer talk about this, and get on with your education.

ON:
*Archer re-entered the classroom, noticing that both his cadets are already there*

"Welcome back cadets. I am very curious about your findings, so why don't we swap seats, cadet Dane. Then you can show cadet Mann and me how you would handle the station moving."

*Archer walked towards cadet Dane's seat, as Dane strolled to the front of the classroom*
Title: Classroom 5
Post by: Eugene Archer on July 18, 2006, 05:33:24 PM
Not bad, cadet.

Let's start with the thrusters. As well as the impulse- and warp-drive, the thrusters are also powered with deuterium. The thrusters work, because of Newton's third law, which states that every action has an equal and opposite reaction. Positively- and negatively charged particles are separately accelerated to the direction, opposite to that of the vessel. This causes a force to appear that pushes the ship forwards. The charged particles needed for the thrusters are created as by-products of quantum-reactions. This means that the necessary particles for the thruster systems can be extracted from the warp plasma, after the M/A-reaction.

The impulse drive is indeed a propulsion system used for sublight speeds. The drive consists of a fusion reactor, an accelerator-generator, a driver coil assembly, and a thrust nozzle. The fusion of two deuterium atoms into one helium atom, causes a lot of energy to be released, in the form of plasma. Usually, this highly energized plasma is used in starships to supply other onboard systems. When the plasma passes through the driver coils, a subspace field is created that improves the propulsive effect of the impulse drive.

Your part about the warp drive was very accurate. There is much more to it, but that is way too much for this short course. If you, however, are interested in more of this, you could go to Starfleet Academy, back on Earth. They have more time, resources, and courses to offer their cadets.

Of course, there is much more to engineering. We have not, for example, talked about transporters, holo-technology, replicators and computers. But the most important systems of ships and stations are explained. About the other systems, you can learn in practice, but also back on Earth. The most vital systems are explained, and the ones not really critical on this outpost have been left out.

So far, you have done a great job, but before I let you graduate, I have a small exam for you to complete. I will send it to you via a private message. Please send me the answers as soon as possible, then we will meet again here. Good luck cadet!
Title: Classroom 5
Post by: Eugene Archer on August 30, 2006, 11:11:00 AM
"Ah, welcome Kassie."

*Archer walked towards the table Kassie was sitting at, took another chair and sat opposite the ensign*

"Now, are you nervous yet? There's no need to be, I think this is an assignment you will be able to cope with easily. Let me explain you the situation."

"For several years now, Starphoenix base is settled on the planet Dantor, manned by marines. Some lightyears from Dantor, Avalon Station was stationed for almost five years. The station has had to cope with several attacks by several alien species. The station has survived all of those attacks, unfortunately we've also suffered some losses on our side. After the most recent attack, by the Na'jigat and the Heraan, it's become obvious once again that that position was not the safest. There were also no more strategic advantages to gain from that position. That's why the High Command has decided to move the station to another position, that is Dantor. You have helped during the moving, so you know about that part."

"Here comes the interesting part. In the city of Starphoenix, a large marine base is located. Now that Starfleet has moved a station in orbit around Dantor, there is the need for a permanent Starfleet base on the planet. The current proposal is to locate it on the south side of Starphoenix. This part of the city has seen quite some rioting in the last couple of weeks, so it's sort of wrecked. So there's going to be a lot of work to do. The only way we can accomplish this, is by closely collaborating with the marines."

"Your assignment is to make a plan for the new planetary base. Your first task will be to give me an overview of what facilities should be included in the new base. Please also give an explanation as to why you think it is an essential element of it."
Title: Classroom 5
Post by: Kassie on August 31, 2006, 07:03:07 PM
"I knew I forgot something.  Thank you for reminding me.  What should I do till I do this ?"
Title: Classroom 5
Post by: Kirby Oak on November 12, 2006, 02:36:29 AM
*Kirby took a few mental notes as the information was presented.*

"OK. We can move on, sir."
Title: Classroom 5
Post by: FredLurado on November 12, 2006, 03:40:09 AM
"Excellent Cadet, 7 out of 7. We are now ready to move into the  holodeck training simulations. We will begin that tommorow. You are dismissed to off-duty recreations".
The screen went blank and turned off.

"Have you had an opportunity to explore the Starbase Avalon's habitat section? The Celtic Corner is worth visiting for a drink and meal. How about a drink? I am off duty as well now. Perhaps we can discuss your future. I can answer any questions you might have".
Title: Classroom 5
Post by: Jennithefluffy1 on April 03, 2007, 08:30:25 PM
She thinks about his question for a while,
    "The vital systems would contain, the main computer, the warp core/impulse engines, the shields, and weapons. Although I could very well be wrong Sir. If I was attacked by two klingon birds of prey and my weapons, engines, AND shields were knocked out then I'd be pretty screwed. But for the highest probability of survival I would go for the engines, if you could get maximum warp back (OFF: this is assuming that your ship goes beyond warp 9.6.) then you could outrun a Klingon Bird of Prey."
*Prays that answer will be at least half correct :) *
Title: Classroom 5
Post by: Baphomet on January 01, 2006, 05:02:53 AM
"Good then we shall begin."
Baphomet went to the forward Main computer screen and brought up a simulation of a fedration starship lay out, which highlighted the three main Computer processors.

"With anything aboard a Vessel, the Main Computer is a key componant, this will be our first point of focus."

"there are three main processors aboard a starship and can be accessed either by touch-pad (Keyboard) or verbal interface."

"All crew interface is handled by LCARS, which is an acronym for Library Computer Access and Retrieval System, software that is the main Operating System for the Main Computer Core."

Baphomet paused for a moment to switch the display to the internal workings of the Core.

"As I stipulated, the main system is a set of three main processing cores. Any of these cores is able to handle the primary operational computing load of the entire vessel. Two of these cores are located near the center of the Engineering Hull. Each main core incorporates a series of miniature subspace field generators, which creates a symmetrical field distortion of 3350 millicochranes within the faster-than-light core elements.This permits the transmission and processing of optical data within the core at rates significantly exceeding lightspeed.The two main cores in the Primary Hull run in parallel clock-sync with each other, proceeding 100% redundancy. In the event of any failure in either core, the other core is able to instantly assume the total computing load for the ship with no interruption, although some secondary and recreational functions may be suspended. The third core, located in the engineering hull, serves as a backup to the first two. Core elements are based on faster -than -light nanaprocessor units arranged into optical translator clusters of 1,025 segments. In turn, clusters are grouped into processing modules composed of 256 clusters controlled by a bank of sixteen isolinear chips. Each core comprises seven primary and three upper levels, each level containing an average of four modules."

Baphomet switched off the viewer and moved to Cadet Muire.

"That will be enough for now, remember that I will be available for any questions or thoughts and you are welcome to do so via my Private Message bank.....Class Dismissed."
Title: Classroom 5
Post by: Rylaan Brish on February 26, 2006, 11:26:43 PM
***subspace transmission USS Unity to Lt. Commander Baphomet***

Commander. I was recently informed of my grade for the science finals, and wish to expidite my graduation from the Academy to assume a position here.

Final Examination to this course so I may take it and graduate from the academy fully.

Thank you for considering my request, Live Long and Prosper

Rylaan Brish, Provisional Ensign, USS Unity, Stardate 59155.5

***End Transmission***
Title: Classroom 5
Post by: Baphomet on March 23, 2006, 11:59:57 AM
=A=Lt.Cmd. Baphomet to Pr.Ensign Rylaan Brish=A=

"Congratulations Ensign Brish, you have passed with 9 out of 10, you are now a full Ensign unless otherwise advised or promoted by your Senior officer.
Incorrect answer was question eight, it was "A. Sarium Krellide" all the best in future endeavors."

Live long and Prosper.

=A=Lt.Cmd. Baphomet out=A=
Title: Classroom 5
Post by: Eugene Archer on July 10, 2006, 06:53:14 PM
I think you got the main idea, but it's not quite complete yet. Do you have anything to add to this explanation, cadet Dane?
Title: Classroom 5
Post by: Eugene Archer on July 15, 2006, 08:46:00 AM
Thank you for your explanation, cadet. I must say that I'm impressed. You've got it all worked out very well. You've taken a lot of possible factors into consideration. Also the idea about the lead tractor vessel and lead impulse vessel seems very attractive.

There is however one thing you haven't though about: the time it takes to move the station. By using only this tractor beam strategy, the journey to Dantor will take about 3-4 weeks. SS Avalon is, as you may know, under constant threat. The station can be attacked by enemies of the fleet any time. During the moving, the station is extra fragile. Therefore, the moving of the station shouldn't take any longer than 1 week.

A certain ensign has come up with an idea to use the shields of the station to make some sort of a balloon around it, to make it lighter. This cuts down dramatically on the time it will take. In this way, the one week deadline can be achieved.

This brings us to the next part of our training; the shields.
SO, tell me cadet, what do you know about shields?
Title: Classroom 5
Post by: Gunn Mann on July 18, 2006, 05:49:57 PM
"Very good, Sir"

"Permission to leave to begin working on the exam"

*after getting permission to leave the Cadet walked out of the classroom to begin the final exam*
Title: Classroom 5
Post by: Eugene Archer on August 31, 2006, 08:57:15 AM
"It looks like you really got the point. Indeed it is of the utmost importance to make sure the area is safe and secure. The next part you mentioned is the command area, or something like Main Operations, this will also be a vital part of the base, from which the other construction work can be coordinated. Armory; also important for our defensive abilities. Medical department is also something that shouldn't be left out. One more thing that might also be added, is an Engineering Bay of some sort. In this way we can construct our own vehicles, buildings, accessories, etc."

"The things we mentioned up till now, are basically the facilities that are vital for the new base. But there are also some things that have to be added somehow later on. Because the base is not only meant for defensing, there also should be room for the people when they are off-duty. I'd like you to think about this as well."
Title: Classroom 5
Post by: dicen on September 04, 2006, 11:47:41 PM
*looking aroud he sees captin archer* sorry im late i got caught up in somethig else sir.
Title: Classroom 5
Post by: FredLurado on November 12, 2006, 01:37:33 AM
"Please inform me when you complete the study of the material".
Title: Classroom 5
Post by: holmesi02 on March 11, 2007, 02:04:12 AM
Cadet Page Reporting for duty sir!
OFF:
If you could point me in the direction of all literature i'm required to digest that would be great. May help seen as your low on staff