Expansion Fleet - Avalon Archive

Marine Contingancy => Starfleet - Marine Joint Missions => Topic started by: Gregory Meyer on December 21, 2006, 03:27:05 AM

Title: Mission 1: "Save the People, Make the Jump."
Post by: Gregory Meyer on December 21, 2006, 03:27:05 AM
He looks curiously at Balkazar

"You have a knack for stating the obvious. Its not a contest I assure you. I'm sure i'm a private, i know my title, and my job. I even suggested i go."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Victor Galindez on December 28, 2006, 01:01:34 AM
*Galindez came bolting into the room when he saw all the brass*

"Holy crap i havent seen this much brass in quite a while.... i mean SIR SGT MAJ VICTOR GALINDEZ REPORTING AS ORDERED SIR"

*He gives everyone a salute and waits for one back*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on January 18, 2007, 11:19:32 PM
*...They arrive in the village and he stops the squad in the out skirts and he scans with his tri-corder. He thinks to himself of the possibility of an ambush. The Kazon do not know we are here nor the planets inhabitants. But we cannot under estimate them....*

"Ok men, this is the plan. We are going to move along the out skirts of this village and as soon as we are close to the camp we are just going to cut right through. Act casual and do not draw attention to yourself. Copy that?"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on December 21, 2006, 12:00:39 AM
*Nate runs in as Balkazar is leaving . He saw how much of a rush he was in so he new it was not good.*

"General, Major Keller reporting in as ordered. Whats the Situation."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 21, 2006, 12:54:23 AM
"I can have Alpha, Bravo, and Charlie company ready to mobilize inside of an hour, 2 hours max.  I know the Prime Directive says for us to not interfere with Pre-Warp civilizations.  But it also states that we must protect those who are unable to protect themselves from an aggressive force.  I would say the Kazon are an aggressive force, Sir." he said in hopes of persuading Yates and Julian to allow the operation.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on December 21, 2006, 07:58:50 AM
*Eastwood walked into the office as meyer was walking out*

"what in the hell was his problem Balkazar, he didnt even give me a salute on the way out, talk about trying to provoke one of the most edgy guys here, ME hahah, and i swear if that private does get into my crosshairs ill make mince meat of him."

*Eastwood then looked around and saw the General standing there, he turns to him and Salutes him*

"Holy #### sir i didnt see you standing there, im sorry but all these young soldiers who think they know better then most of us vetreans, it just really annoys the crappa out of me"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on December 21, 2006, 12:17:44 AM
"Well why not?! They need to be stopped. If not hten that planet has already lost to the Kazons superior firepower and technology! We must get involved!"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 26, 2006, 08:46:42 PM
"I have to take care of a few things in my office, when your done checking things come there.  One draw back of being a Col. is the endless paper work." he said as Balkazar turned a corridor heading for his office.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on December 28, 2006, 12:59:03 AM
*Eastwood comes running in and salutes Julian*

"Sir sorry im late but i had to make sure my company was prepared and ready to go on a drop of the hat"

*as he said that Sgt Maj Galindez came running in after him*

"Sir im not quite sure weather you know this marine but he is a close friend of mine, his name is Victor and i trust him with my life, hence why he is here with me"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 30, 2006, 03:33:00 AM
<<Balkazar's Office>>

"Good very good, tho one lil tid bit.  We only have 50 pelicans and Puma's.  Tho we could scrounge up this many.  Marine work best with small numbers then huge numbers.  We are only taking 50 Puma's and Pelicans, those should be sufficient.  Otherwise looks good.  Whats your plan on building fortifications?" he inquired.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Jacob Ressik on January 08, 2007, 04:44:51 AM
Ressik joins the crew has  the move toward the HQ
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on January 19, 2007, 12:31:46 AM
*Eastwood came running behind Keller silently and taps him on the shoulder*

"Sir im about as casual as you can get but when you want my support ill be here ready to kill whatever i can"

*Eastwood saw Galindez doing the same thing but clotheslined him before he could stop*

"Sgt ill have none of this while we are on a stealth mission"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on January 22, 2007, 11:45:15 AM
*...Nate turns and looks to Clyde he slows his pace and waits for him to catch up so they can talk...*

"Well before we got to the surface SFMC Intell. agents occupied the safe house. Hopefully when we get there they are still there if not then I am not so sure what to do. We will probably return to the Fenix and head home. Right now we need to get to the safe house so let use worry about that."

*...At this time the team had entered the town. The beacon strengthens as the move deeper in...*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on December 21, 2006, 12:31:50 AM
"Sir, forgive me but htis is not a matter we should waste timeon diliberating. The Kazon could already have half the planet captured by now. Those people probly didn't even know there was any other life out there before now. They do not stand a chance."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Gregory Meyer on December 21, 2006, 12:28:55 AM
Meyer enters with a padd. he hands it to powell

"This is the intelliegence we have on that planet. Its pretty vague but my sources are limited in this case."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 21, 2006, 12:47:36 AM
OFF: why? lol
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 22, 2006, 12:50:12 AM
OOC**Your starting to remind me of a Cadet Swift.  He has the EXACT! same personality as you do.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on December 28, 2006, 10:12:22 PM
"Sir knowing Powell and his team it will take him ages to get here, and yes Galindez is one of the best men i have ever served with"

*Eastwood looked around and saw Galindez finally drop his salute and stand there dump founded as to why he volunteered for this mission*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on January 03, 2007, 07:42:38 PM
On the Fenix

*...Keller ignores Eastwood's comment and he listens to Powell's briefing. He readies himself with the appropriate gear and is then beamed down. They were beamed down a little off track so they are going to have to search for their base camp...*

"Alright, sound off."

*...Keller pulls out a Tricorder and searches for the camp as he waits for his men to sound off...*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Andrew Yates on January 18, 2007, 03:00:44 AM
(You guys have until the 20th to start posting again or the mission is over. You were all given enough time to start posting again but still remain inactive. So if there is no activity by the 20th the mission will be canceled.)
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on January 22, 2007, 11:32:29 AM
*Eastwood followed Keller like a lost little puppy*

"Sir by any chance this safe house, how much intel have we really got on it, i mean do we actually know its been held by good guys and not bad guys"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Gregory Meyer on December 21, 2006, 12:51:25 AM
he stands looking at the admirals talk. wondering what choice they would make.

"We don't know much about the defending people. other than they don't have warp. they may have weapons we don't know about. as i said they've not been on the watch list. I would need to send down some people to get inside information. And see how we could strike if need be."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 21, 2006, 12:16:10 AM
"Kazon invasion of a pre-warp planet. And I am not so sure we can get involved. I have to talk with HC."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Andrew Yates on December 21, 2006, 12:57:57 AM
"I am sorry General but it is not our place to decide if a civilization succeeds or not. The only way we can get involved if by some miracle they make a jump. But un til that happens we stay out of it. Now take care."

*Yates leaves and returns to Avalon Station.*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Gregory Meyer on December 22, 2006, 02:21:44 PM
ooc: As far as in character conversation goes my speech was in response to being told to do something i had shown i was doing or going to do. And so i relayed that, in a manner which should not have been taken as disrespect. Then i was returned with an attituded reply of which was improper to what i said. Somehow Mr. Balkazar took from my 2 lines into his many and imagined i called him stupid. I stated it was not started by me, and i hold to that.
Meyers returns to the office.
"I have 3 undercover men on the planet. They have yet to send any information. It was difficult to get them in place so i doubt we wil recieve a transmission soon."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 28, 2006, 11:23:20 AM
(OFF: lol)

IC:

*Julian salutes the Sgt and forgives him for the sudden burst of rudness.*

Mr Eastwood. Good to see you here. I need the best men we can offer. If you trust him with your life then i don't see anyone else fit for the mission. Welcome Mr Galindez.

Well thats three of you. Now we wait for Powell and the rest of his team to arrive and we can leave.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on January 03, 2007, 07:39:10 PM
On the Fenix

"I will be staying here with you Admiral. Meyers informed me that his agents have gathered up civilian clothing so dont get comfy wearing what you are now. Also they have set up a small HQ based off the planets current tech level so don't expect anything high tech. Also weapons will be provided. Don't worry you may still keep your phasers but don't use them as much. The planets weapons are still physical based, bullets. So light body armor strong enough to protect you from fatal wounds. I wish you all the best of luck and I hope you all make it back."

*...Powell salutes his men as they are beamed down to the surface...*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Jacob Ressik on January 18, 2007, 05:21:21 AM
OOC: I'll try to get it moving again.

ON:
After 45 minutes the group made it outside the safe house.  With 200m still to go Sgt Ressik's sense told him to stop.  his eyes darted around as he saw a couple of odities.

"Sir!" Jacob hissed to Major Kellar "We need to move back and around, i suspect an ambush."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on January 22, 2007, 11:26:31 AM
"Negative private. We cannot interfere with the dealings of this planet. We are only here to see if this planet is capable of warp yet and if so then we can help. But until we are sure we must keep our presence here completely unknown."

*...The team walks along the outskirts of the town until he gets a beep of his tricorder. It signals a beacon to the safe house. The team then heads into the town to make their way into the safe house...*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 21, 2006, 01:13:36 AM
*He watches Yates leave and has he teleported he walks up to Julian and whispers.*

"Admiral, please allow me to send a team just to see if they can makea jump. I cannot just sit around knowing aplanet is about to be lost to the Kazon. Please let me do this."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 23, 2006, 12:03:36 AM
"I suggest against it, General.  Your place isnt in the field." he cautioned the General.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Andrew Yates on December 21, 2006, 12:40:48 AM
*Andrew was standing at the door listening to Powells report.*

"General how long has this been going on?"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Andrew Yates on December 21, 2006, 10:36:01 PM
OFF: Balk, i know your excited about the  mission but you need to slow things down about to give me a chance to reply to things with my characters. Also I don't like the how you treated Private Meyers in one of your posts. next time I expect better treatment of your enlisted men for they are the back bone of the entire marone corp. Without them there will be only but a few officers and that is not going to stop a Kazon invasion. Also without the respect of your enlisted men how will you be able to depend on them and how will they be able to depend on you? Think about that for a moment.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 21, 2006, 12:47:20 AM
"Sir, we have everything needed to aid the planet. We h ave a number of ships on standby to repell the enemy ships but we need the HC say so."

*He then hears Yates reply and he looks to him wide eyed.*

"But Sir! They will be wiped out!"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 24, 2006, 08:09:13 AM
*after geting in contact with Commodore Higgins and leaving him in charge of the Starfleet base, Julian arrives at the newly constructed Starfleet Drydocks. He goes the the landing bay containing his Delta Flyer and has it prepped for launch. Once ready he gets in and waits for General Powell and his team to arrive*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 21, 2006, 08:17:42 AM
"Yes, Eastwood.  Makes us feel old it seems.  Glad we arent that way anymore." He said trying to stiffle a giggle in the process.

"Hmmm, yes, anyways.  He seems too stubborn and abrupt.  I think some fieldwork is needed.  Put him on the worst jobs known to man.  That should put him on a more respectful tone.  Make sure he salutes everyone even those below him.  If he doesnt, I believe the USS Corellia needs her Plasma tubes cleaned." he said in a more serious tone.

"Ressik, you can get some sleep.  Its a no go, but incase we are called up for high mobilization, I want Alpha, Bravo, and Charlie companies ready to go.  Nathen, have the USS Saba, I believe shes a marine transport vessel, have her loaded up with Scorpions, Puma's, and Pelicans.  Make sure they have xtra gear just incase.  Put xtra Rifle cells into them as well.  Make sure your men are ready for mobilization.  Which means I want them all to have extra gear.  Have them carry all there weapons including back ups.  Bravo company still has some green ears so make sure they pack the extra gear.  Bring out the Plasma Gattling guns.  We will probly have great use for them.  Make sure your companies have there snipers at full readiness.  Understand?" he told his men.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Jacob Ressik on December 21, 2006, 08:09:39 AM
Sergeant Ressik makes his way to the office.

He enters and see's General Powell and Colonel Balkazar, He salutes them before asking, "Whats the situation, all i've heard is some invassion including a prewarp people, so intervention is a no go."


Ressik was quite tired as he had spent the last 2 and hald hours on the rifle range, practising his sniper skills.  He manage to stiffle a yawn, hoping no one noticed how tired he was,
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 21, 2006, 12:42:10 AM
*Startled by Yate's sudden appearance he Salutes and replies.*

"Sir, about 2 hours and counting. If we are gonig to act we need to do so quickly before all hope is lost."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Andrew Yates on December 22, 2006, 11:27:55 AM
OFF: Regardless Balkazar Meyers is right. Now I do not want to see another situation like this on my board again next time an issue comes up like this take it to the mediation offices. I am going to delete all the other OCC posts.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 21, 2006, 04:56:03 AM
<Turning on Meyers with a glare in his eyes>

"I suggest you do your job PRIVATE!! and go before I slap you in the brig for disobeying orders on top of trying to provoke a SUPERIOR! officer.  NOW GO!." he ordered Meyers.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 22, 2006, 12:04:30 PM
IC: Honestly Colonel 100 men will be too many. It will turn the eyes of the enemy to the jump. however a group of your 10 best men will suffice. The smaller the group, the less chance of detection. Don't you agree?
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 22, 2006, 12:20:23 AM
OOC**Psst, theres a PM button for a reason.  But as for Meyers, he didnt treat Balkazar with any degree of respect so none will be given in return special when an Enlisted Personel think they know more then there superiors and think they are the boss of the base when there not, when Meyers decides to get the Pole out of his butt is when I will treat him better.  But if you want to talk about things Yates, do so in PM or AIM.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 23, 2006, 07:04:45 PM
"Well Colonel if you put it tha way your place is not truly on the feild either. It should be at a headquarters or on a ship away from the fight. So if you truly love your passion to be on the feild with your men then I suggest you let me decided if wether or not I belong somewere. Becuase either way Ill get my way."

*...Powell smirks and winks and a playful manner and gives a little giggle...*

"Though your concerns are noted. Admiral this is the time I have decided on that will be sent to the planet if or when it is confirmed that there is a chance for these people to make a jump. Major Keller, Captain Eastwood, Sergeant Ressik, and Private Meyers. Also I am going to have the first Platoon of Alpha Company assist them."

*...He looks to Keller and gives him his orders and a firm tone...*

"Major. Your task will be to assure that these people make there jump. Also you are not to revele who you truly are. When Private Meyers operatives relay back the info we will then work out a way to get you into there base with out giving away who we truly are. Understand, Major?"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 21, 2006, 12:19:38 AM
"Calm down major. I feel the same you do but we cannot go and defy the prim directive. It is a pre-warp civilization and  there is not much we can do until I get High Commands approval."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Jacob Ressik on December 21, 2006, 08:22:53 AM
"Yes Sir" Ressik replies saluting before he leaves.

Back in his quaters he gets all his gear ready to jump into in the event of mobilzation.  He looks the door and retrives his personal scope from his locker placing it on his bedside table.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 20, 2006, 11:43:32 PM
"Yes. The prime Directive does say we cannot interfere but the Kazon are warp capible attacking a pre-warp planet. Its wrong and should be stopped. But I am not sure what High Command would say. Colonel I need you to bring Vice Admiral Julian and Admiral Yates here ASAP. I shall consult the matter with them and get their opinions. Go now. Quickly."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 28, 2006, 12:20:52 AM
(whats takin so long marines?? your all usually quite active??)
Title: Mission 1: "Save the People, Make the Jump."
Post by: Jethro Gibbs on January 14, 2007, 07:17:19 AM
OFF:
I'm Waiting for someone else to post, lol.

(i'm Ressik, too Lazy to log in as his character.)
Title: Mission 1: "Save the People, Make the Jump."
Post by: Andrew Yates on February 05, 2007, 07:13:48 PM
This mission has been canceled due to the full inactivness of the battalion. I am sorry for the inconvenience.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Oliver Davis on December 23, 2006, 01:52:39 AM
Lt Davis entered the office, "Col. Balkazar what is the 4th plt job in all this?
Title: Mission 1: "Save the People, Make the Jump."
Post by: Gregory Meyer on December 22, 2006, 12:29:45 AM
off: the snapping was not began by me. I was merely making observations as to your actions. And i will continue to do so by pointing out that because you have a higher rank does not make you more intelligent. Nor make me any less.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 21, 2006, 12:34:44 AM
*...Powell takes the PADD and salutes Meyer. He reads threw it and looks to Meyer and Keller...*

"Keller, thats enough from you. I understand the situation but we must go through procedure. Meyer, how old is this report?"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Gregory Meyer on December 21, 2006, 05:04:52 AM
"I've been in 6 different species version of a brig, it takes a good deal to make me flench Colonel. I do my job and i do it well. I feel you've gotten my point."
He places his hands behind his back and walks out of the office.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 21, 2006, 12:35:16 AM
*Julian Enters the room having Col. Balkazar brief him on the way here.*

General whats the situation?
Title: Mission 1: "Save the People, Make the Jump."
Post by: Oliver Davis on December 26, 2006, 07:04:19 PM
davis turn with his padd in, "i will sir."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on January 14, 2007, 03:11:40 PM
Off: come on guys. i gave yas new years and what not for family stuff but its been a few weeks.... whats goin on? i dont wanna scratch it but i have things on Dantor that need to be attended to, like all the officers under me who are inactive because they have nothing to do... please guys i've had fun with this mission so far lets not all go inactive :)  thnx )
Title: Mission 1: "Save the People, Make the Jump."
Post by: Sillik on January 27, 2007, 08:23:10 PM
OFF: Sillik reporting back. I will need to be reintegrated. I believe I was still in Colonel Balkazar's office. But that was useless and gave me nothing at all do to. Leading to why I have not posted.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 23, 2006, 12:41:27 PM
"Very well, have fun on your outting.  I get to stare at walls for awhile." he said with a smile.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 22, 2006, 11:58:59 PM
Very well, mobilise the marines, and get them on the ships. Have them stay at a full combat ready status. However do so discretely, SS Avalon doesnt need to know that half their planets ground forces are leaving. Especially when an Admiral has told them not to.

i'll be on the Fenix. Powell are you going to come along?
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 21, 2006, 03:16:44 AM
"Just go Ensign, Your Marine Intelligence.  Now go gather it.  If there on the verge of Warp get back here immediately.  Perhaps it will change the Admiral's minds.  Go." he told Meyers.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Andrew Yates on December 21, 2006, 12:44:53 AM
*Yates looks to Julian and back to Powell.*

"They are Pre-Warp. I don't belive there is much we can do. The Primeary Directive clearly states we are not to interfere with civilizations who have yet to establish warp drive."

OFF: Julian try to support my reasoning, its im,portant we find away to disapprove of the operatino to begin the story. =P
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on December 29, 2006, 07:17:32 AM
*Nate quickly snaps to attention and gives a salute.*

"Sir, yes, sir! Forgive me, Sir!"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Jacob Ressik on January 01, 2007, 08:43:15 AM
THE FENIX

Sgt Ressik attached the scope to his rifle.  Having just made it in time and being grilled by Major Kellar.

"Sorry sir! My scope went missing.  I had to grab a back up." knowing that as much as it was true it wasn't acceptible.

*He begain reconfiguring the scope, trying to get it as close as possible to his optimum settings.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on January 03, 2007, 09:46:32 PM
OCC: If you were on the craft then your on the planet now so report to me.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 20, 2006, 10:01:24 PM
*...Powell was sitting in his office when he is interupted by the communications officer on duty. He reports to Powell that he is picking up a faint distress call from a planet about 27 light years east of Dantor. It is charted as a class M and with a population of 43 Million terrans people who are in their pre-warp age. The are being attacked by a Kazon invasion force. It is unknown how large the force. Powell quickly reacts and assembles his cheif staff members and awaits fo them in his office...*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 22, 2006, 12:36:49 AM
OOC**Then dont claim that I am stupid because if you do that, then I will make sure you are scrubbing Plasma manifolds.  You may play an Marine intelligence office but keep in mind your a PRIVATE, not a General.  As long as you know your place and dont insult the intelligence of those higher then you, then you will be fine.

You may be enlisted but that doesnt give you the right to disrespect or question your superiors.  Your place is to provide intel and then let those higher then you decide what to do with the intel.  Thats your place.  But blindly telling me or anyone that they are less intelligent then you is blantantly wrong and unjustified.

Now if we are done with this pointless debate mind getting on with the mission.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Gregory Meyer on December 22, 2006, 12:41:58 AM
off: i fail to see where i claimed any such thing. i am somewhat startled to find you've produced so much from my explaining.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Gregory Meyer on December 21, 2006, 12:38:52 AM
"Its off by 2 years. The planet was considered less advanced, so less interesting to the Marines. Although i have immobilized some handy people to fix that."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 29, 2006, 07:20:05 AM
*Mike stood there staring with a serious face about him for about a minute then gave off a grin.*

"At ease Major.  you know I'm only fooling. Any ways, we ready to go? Is all the gear and personal ready? Were is Sergeant Ressik and Private Meyers?"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 31, 2006, 05:52:08 AM
The Fenix

Well Meyers is the only one left. We cannot wait for him to get here. Everyone hop in were moving out.

*Julian then gets in and sits at the helm. He uses the transporter to beam Meyers directly onboard The Fenix, whether he was ready or not. After everyone was onboard he then contacted the drydock ops and was cleared to launch. He set course for the co-ordinates supplied by intel, cloaked the ship, then left the atmosphere of the planet, b4 entering into warp.*

Mr Richerd, you might want to goto the transporter bay and see if meyers is dressed. I beamed him here because he was taking too long. Give him a nice chat on how to be punctual to his missions.

At current course and speed i estimate we will arrive at the planet in 2 hours.
Title: Mission 1: "Save the People, Make the Jump."
Post by: John Simpson on January 03, 2007, 09:40:41 PM
<Simpson stood in the back listening to the breifing and got his gear ready, he packs essential gear to do his job.  Then puts on the clothes provided by Meyers Agents.  He slides a tiny personal phaser into his back pocket>

"Im your Medic.  Sorry I didnt tell you before but Col. Balkazar insisted a Combat Medic was sent with you.  Just in case."

"Sir, I brought enough medical gear to start up a small hospital." he said towards Julian.

<Then hes beamed down to the surface>
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 20, 2006, 11:49:35 PM
"Yes sir.  Ill head over the Starfleet base now."

<Balkazar didnt salute for haste was paramount.  He exited the marine base into the court yard where several Alpha company drivers were waiting.  He motioned for them to mount up as he got into one of the Puma's.  Then 3 Puma's exited the court yard heading for the Starfleet base>
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 23, 2006, 06:38:40 AM
"Very good.  Hows your arm?.  It appears to be acting up again sense the Jarkenan incident."

"I want you to go with, Admiral Julian.  Hes requested some of my best men and your one of them.  I want you to watch his back.  This is a stealth mission only, if Julian looses sight of that I want you to reinforce the fact that hes an Admiral and doesnt need to put himself in harms way like he did with the Felian incident, am I clear?" he whispered to Eastwood.

"Oliver and I will stay behind till you call.  Then we will come if the planet shows some degree of warp travel.  But remember pure stealth.  Go and meet Admiral Julian on the Fenix."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 23, 2006, 04:34:34 AM
"Hmmmm, Until further notice we are on standby I suppose.  Oh, I need you to help make sure everything is onboard the ships incase we have to leave in a hurry.  For now, I need you to make sure we have medical supplies, if we leave and are forced into combat we are bound to get wounded make sure the ships are as best equiped as possible.  Keep it low key, we dont need Avalon station knowing about this operation or the activity down here.  Keep it as low key as possible, we are probly going to be doing alot of beaming up gear and men and vehicles so make sure they are beamed up and taken care of, break out the heavy weaponry.  Like the Plasma Gattling guns.  If we have to defend that planet then we need to make sure we can hold the line and entrench ourselves quickly.  We will probly not have much time but if we have to mobilize in a hurry I want to be deployed on that planet just as fast.  Set up fire teams to hold the line and hold key area's.  Pretty much make sure everyone is well informed that we may be going into heavy combat which means alot of the younger marines may faulter make sure they dont.  Understand?" he told Oliver.

"Any Questions?"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 20, 2006, 11:32:24 PM
"Wait, PRE-WARP!.  That would mean that they dont have warp drive.  So if we follow the prime directive they are out of our juristiction.  Unless your thinking of breaking the Prime Directive and assisting them anyways sense theres Kazon involved.  If this force is indeed Kazon then that threat falls under our juristiction.  But your wondering if you should involve the marines in this matter arent you?" he said with concern in his voice.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 21, 2006, 12:25:37 PM
This is whats going to happen. You dont need a ship in the outer rim of the Solar system. A small team will accompany me in the Fenix and head straight for the planet. We can get right in and see whats going on. *talks while reading off the padd he was given* According to this intel, the species were doing tests on warp jumps. This convinces me enough to make sure there next test is a success. I will accompany you and will stay on the Fenix and keep in constant contact with your team. If the next test is a success, then i want an all out assault to defend that planet. If not the order will be given to back off and return to base. Understood? This stretches my boundaries so dont question the proposal you've been given. There will be no exception to it. Organise your team.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Victor Galindez on December 29, 2006, 09:30:29 AM
*Snaps to attention as the general walks in*

*Sir Sgt Maj Galindez Here and ready to rock and roll"

*as he did that Eastwood smacked him across the back of the head*

"Damnit Sir that hurts"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Sillik on December 30, 2006, 03:14:18 PM
-In Balkazar's Office-
"Fortifications would have to be mobile. Easy to construct quickly"
*Considers for a moment*
"I may be able to situate force field generators, to provide barriers to cover from general offensive weapons fire. The fields would not be seen by the offense until their weapons hit, and the generators could be set in quickly made burrows in the ground. A second force field barrier can be prepared around the senior officers' location"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Victor Galindez on January 03, 2007, 10:44:20 PM
"Sir Sgt Maj Galindez is here as well"

*Victor walks over and gives Eastwood a slap across the back of the head*

"Thats for before boofhead"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 20, 2006, 11:03:31 PM
<Rushing into the Office after getting the call>

"Sir, whats going on here?, theres a distress call according to the Ops officer." he inquired.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on December 23, 2006, 04:41:25 AM
*After an extented time with his company Eastwood reported back to Balkazar*

"Sir Alpha Company is ready to be beamed aboard the ship also Sgt Maj Galindez reports his company is ready and willing to kick some butt, just give us the nod sir and we will beam aboard the ships all out gear and men"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 21, 2006, 05:10:51 AM
"Strike 1, Private.  I suggest you dont make it strike 3 or your out of the marine corp." he said as Meyers left the room.

<When the door to the office closed>

"Powell, I suggest we watch Meyer's.  I think hes going to end up in the brig before too long, he was on the verge of insubordination.  So we best keep him away from vital area's of the base.  I dont think he gets the seriousness of the Marine Corp." he told Powell with Julian standing nearby.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 27, 2006, 12:14:46 AM
I hope the rest of your team will be here soon as there may not be much time.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 22, 2006, 01:47:22 AM
OOC**Yates or SOMEONE! delete all this pointless and not needed OOC talk from this board, the past 5 Posts should do it.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on December 29, 2006, 09:33:04 AM
*Eastwood also snaps to attention as the General walks in then smacks Galindez over the head*

"Well it should hurt, now stop sucking up you aint going to get any special treats this mission ya tool"

*Galindez just stood there and stared*
Title: Mission 1: "Save the People, Make the Jump."
Post by: William Richerd on December 30, 2006, 05:48:46 AM
<<At the Fenix>>

William Richerd had been leaning agianst a bulkhead waiting for the rest of the group to arrive, when the General arrived he snapped to attention.

"General Powell Sir!" William shouted with a salute. "IT is good to see you again sir." He then stayed in the attention stance and awaited for the next set of orders.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on January 03, 2007, 10:42:35 PM
"sir im here, well at least i think im here but im not really sure as to yet and lucky i brought the old girl with me, it was my grandaddys back in the hayday"

*Rubs his 9mm Breatta*

"now this is what im talking about, screw the phaser weapons"
Title: Mission 1: "Save the People, Make the Jump."
Post by: William Richerd on December 25, 2006, 11:16:25 PM
<In Front of the Fenix>

Richerd saluted Julian. "Reporting for duty sir." He was holstering a statcel that was over his shoulder. "Do we know anything about this society to help us blend in?" He was worried, he had heard rumors abound and he was unsure of what to believe.

OOC: Merry Christmas, I am sorry I have been off-line, I have been busy with life and Chirstmas.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 21, 2006, 12:44:35 AM
Hmm. *reads the padd carefully but quickly*

usually the Prime Directive would not allow us to interviene. However The Kazon are an enemy attacking a defencless civ. Which is unacceptable. Do you think you have the firepower to help defeat the Kazon forces?
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 26, 2006, 05:08:35 AM
Im not too sure as of yet. We will have to wait until we can get more intel from the officers there now.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 29, 2006, 07:15:58 AM
*As Powell was walking in he overheard what Keller said and speaks loud and firm to make his presence know*

"And that is precisly why you are not a general."

*He said with a bit of aggrivation.*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 29, 2006, 04:45:32 PM
We can't afford to wait for the remainder of the team. Mr Powell, please find out whats taking them so long.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on January 03, 2007, 11:55:08 AM
Granted. Phasers are also acceptable but keep them from plain sight and dont use them unless neccessary.
Title: Mission 1: "Save the People, Make the Jump."
Post by: John Simpson on January 04, 2007, 11:34:53 PM
<Planet Surface>

"Sir, im detecting several thousand life signs about 2 and a half clicks south of here.  I suggest we look like merchants of some kind."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 21, 2006, 01:01:17 AM
<Sighs>

"Gregory, send your operatives and get more information about this civilization.  Tell them to lay low and only observe." he said to Gregory.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 23, 2006, 07:41:43 PM
"Yes, General.  Just keep in mind, I wouldnt be a very good Col. IF I didnt do my job which is to protect you from harm.  So keep that in mind when I object to you going into hostile situations." he said as he leaned against the wall casually knowing that the General knew he meant well.

"You dont need an entire platoon for a stealth operation.  The needed men are being sent on the operation.  I will stay here with Oliver on standby.  Ok?" he said to the General.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 23, 2006, 09:52:36 PM
"You are right Colonel. But also keep in mind that there others that need to be looked after aswell. Your men for example. The needs of the many out weighs the need for the few. THink on that for a moment. Oh and the platoon will be needed and they will be sent."

*...Powell turns and heads to the door...*

"Lets head out boys. I will be joining Julian in his shuttle. Colonel I want you with the rest of the Alpha Squadren. Keep everyone on yellow alert. Good luck and I'll speak with you soon."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on January 03, 2007, 08:51:30 AM
*Eastwood got into some more casual clothes*

"sir yes sir im ready to make the jump and ive got my little weapon that makes little noise as possible, permission sir to strap a stun granade to myself just in case things do get bad"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on December 29, 2006, 07:11:01 AM
*Nate comes walking in wearing all of his combat gear and Salutes the men on board already. he grabs a seat and sounds off.*

"Major Keller reporting in, Sir. General Powell might be a minute, he is always running around making sure everything is perfect. If I were the general good enough would o.k. with me"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Sillik on December 29, 2006, 06:27:18 PM
*Reports to the main area, Finding a surperior*
"Sir. I have a plan of defense as ordered to compile by Colonel Balkazar".

*Hands a PADD*
It reads:
-300 Pelicans (Quick air defense)
-300 Pumas (Standing by to provide terrestrial defense)
-20 Plasma Gattling Guns (Provide cover fire)
-Every officer equiped with 3 charged grenades for quick use
(In the emergency case of needing quick defense if something goes wrong. The air defense would be the first to deploy. The ground defense motion vehicles would converge to surround any party which takes prisoner or has the potential to take prisoners and create a hostage situation. The plasma weapons would be standing by to cover the air and land defense)
END OF PADD INFORMATION
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on January 04, 2007, 08:01:39 AM
=^=Julian to away team. Your destination is a resistance building about 2 and a half clicks south of your location. *briefs on description of the building and its surroundings*. Good luck to you all. Julian out.=^=

Powell im going to pull the Fenix out of orbit and goto one of the surrounding moons. we will still be in communication range and although i doubt the Kazon can detect this ship, they wont even try to find us if we are orbiting a moon and they dont know of our presence here. Plus i want to intercept their comms.

*Julian uses the neural interface he has with The Fenix and moves the ship into orbit around the closest moon. He then starts patching into the Kazon communicae and watching out for anything that may lead the them finding out about the Marines on the planet and the building with the prototype warp drive.*
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 22, 2006, 12:02:29 PM
OFF: Bal man chill buddy. i've read all the posts over and over. Meyers requested that we send operatives. Balkazar then told him to after Yates left, to send the operatives. Meyers then said that he just asked to do that, which he shouldnt have really done, cause thats what stirred this up. Now Bal, told him to hurry and gather the info, ignoring the remark. Then Meyers, instead of simply being a Marine and following the chain of command and confirming his orders and leaving, he stuck up for himself and backchatted Bal. 1st time it happened Bal let it slip, second time he didnt. He used his authority to get the marine moving. But no Meyers had to backchat again. Thats how i see it as an unbiased view. The Colonel had every right to stick up for himself after the 2nd time. It has nothing to do with whos smarter than the other. Its a matter of wording what your saying right.

The matter is over and done with. Time to build a bridge the both of you. Pretend it never happened. Once everyone has had a chance to read this, the OOC posts will be deleted. Pls end this discussion now. thank you. :)
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 20, 2006, 11:55:13 PM
<Tapping his commbadge as he left to get Julian>

=^= "Admiral Yates your presense is required on Dantor.  General Powell requires your assistence in a delicate matter." =^=
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on December 23, 2006, 07:19:47 AM
"Sir yes Sir, also sir permission to take Galindez with me he is the only person i trust besides you that can also watch my back"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 21, 2006, 12:39:08 AM
*...Powell salutes Julian and hands him the PADD the Private just handed him...*

"Sir, there is a Kazon invasion of a pre-warp civilization. According to intel there are three Carriers, and 12 Raiders in orbit and they have droped about 12,000 troops and taken several major cities with very high governing properties. They are almost leaderless. Their planetary defences were wiped out ina  matter of five minutes and the military is scattered and broken. Also there could be more ships coming in to reinforce thier invasion force. With your permission I request to send in the Amrines to intervene."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on December 29, 2006, 07:15:28 PM
Back On the Fenix

"I am not sure were they could be but as soon as I find them they are gonna have wishing they were left behind."

*Keller spoke with an aggrivated tone. Soon after the NCOs run up into the craft apologizing for their tardieness. Keller turns to them and speaks calmly as possible...*

"YOU ARROGENT SACKS OF FESTERING ROMULAN GUTS WHAT IS YOUR MAJOR MALFUNCTION! I will not accept such inability to show up on time in my beloved corp! Next time you two dissapoint me like that again I WILL not hesitate to through you to the dogs... now fall in like you got a pair."

*Keller looked around the room to see that eveyone was staring at him.*

"What?! I get anxious when innocent planets are being gang banged by a punch of scum bag Kazons."

*Keller was nervous and sat down quickly avoiding eye contact with everyone.*

OCC For now on will everyone, before they make there post, post it in the same format as I did.


Location

Main Post

This is just to prevent confusion as to who is talking to who.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on January 03, 2007, 07:47:06 AM
Ok guys we are about 10 minutes away from the planet. Once in orbit, Meyers contact your intel on the planet and see how we can blend in. I want everyone to carry concealed weapons only. I will be staying on the Fenix and keeping in constant contact. If there is any need for firepower against the Kazon when the jump is being made, then i will beam the rest of your equipment to you.

At the first sign things are going too bad i'll be pulling you all out. Powell are you going with them or staying on the ship?
Title: Mission 1: "Save the People, Make the Jump."
Post by: Nathen Keller on January 07, 2007, 02:13:08 AM
*...Nate gets his bearings down and he finds the direction that they need to go...*

"Right, ok boys lets get this party on the road head south about 2 clicks and we should hit our HQ and from there we will try and find out if and were they are developing their warp drive."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on January 19, 2007, 06:12:15 PM
(OFF: thats better boys :) )
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 21, 2006, 07:27:23 PM
"Eastwood, contact Richerd.  Have his team go with the Admiral on the Fenix.  Have the USS Saba and Corellia on full combat status.  Board Alpha and Charlie company on the Corellia.  Split up the Equipment and vehicles between the Saba and the Corellia.  If the Admiral says the go then we go in.  MOVE!" he told Eastwood.

"Dont worry Admiral, Bravo company has some men who will go.  Can your ship accomodate 100 men?" he inquired to the Admiral.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on December 20, 2006, 11:10:50 PM
"I am not all that sure Colonel. I know very little on this at the moment so far we have detected a large Kazon invasion force in orbit of the planet. According to our cartography the planetis a class M with a terran species inhabiting it. pre-warp civilization and thats were our dilema starts."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Julian on December 21, 2006, 12:50:11 AM
OFF: gotta go to work i'll post tonight see ya guys :)
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 22, 2006, 06:49:04 PM
OOC**Agreed.

IC**

"Hmmmm, I think I have just the men.  Tho as a contingency I suggest that we have the marines and equipment divided between the Saba, Corellia, and the Washington just incase we have to move quickly to the planet.  I know its not what you had in mind but marines always have a back up plan, not to mention if they do demostrate warp then we can act immediately without having to wait for men, gear, and vehicles to load up.  That will take quite awhile to pull off, so as of now the marines are on standby just in case."

"Your men will report to the Fenix, Meyers go with Fenix.  Get Richerd and have 10 of his men join him." he told Meyers as he entered the office.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 29, 2006, 11:23:56 PM
OOC**I hope that was to my office.  If thats the case use <<<Balkazars office>>>, or just go to my office sense we arent part of this particular mission JUST! yet.

My apologies everyone.  Ill go back to staring at a wall :).
Title: Mission 1: "Save the People, Make the Jump."
Post by: Clyde Eastwood on January 03, 2007, 12:24:46 AM
*Eastwood sat down and began to nod off when Keller raised his voice at the two late marines*

"Bloody hell Sir give it a rest they are late so be it but dont need to bloody tear them a new pair of space balls, ease up on them they might wanna save your life one day."

*Eastwood then waited for his usual grilling from Keller*
Title: Mission 1: "Save the People, Make the Jump."
Post by: William Richerd on January 06, 2007, 08:13:26 PM
Richerd nodded his head at recieving the destination orders, he was dressed in the clothing that was provided for him so he would look like one of the natives. He walked up to Mr. Keller. "Well, should we get going?" He patted a small stachel that he found in the clothing pile and inside it, was his conceled phaser.
Title: Mission 1: "Save the People, Make the Jump."
Post by: John Simpson on January 20, 2007, 09:19:14 PM
OOC**I was waiting for someone else to post :).

IC**

<Taking out his tri-corder he also took scans of the area, within 50ft there seemed to be someone or something with low life signs and deminishing>

<Rushes up to Keller>

"Sir, Someone is either hurt or dieing 100ft ahead of us.  I suggest we check it out and lend aid in the process, perhaps we will gain an ally? who knows more about this area then we do?"
Title: Mission 1: "Save the People, Make the Jump."
Post by: Gregory Meyer on December 21, 2006, 01:05:55 AM
He raised a brow
"thats exacly what i just said is it not. my suggestion would be since no one has forbid us to send a ship we might send one to the edge of the sector. Keep an eye on things."
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 21, 2006, 12:33:18 AM
<Balkazar and Julian enters the room>

"Sir, heres Julian as per your instructions."

"MAJOR!, Calm down.  We cant get involved unless ordered too and your objections to waiting isnt helping." he said trying to help Powell quell the angry Major.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Balkazar on December 24, 2006, 06:34:35 AM
"Yes sir." he said as Powell left the room.

"Well Oliver lets go and tripple check everything.  Make sure we got everything and make it clear we are on Yellow alert.  Lets hope that Powell doesnt come to harm or else we will have to go and save his butt." he said as he left the room and waited out in the hall for Oliver to accompany him.
Title: Mission 1: "Save the People, Make the Jump."
Post by: Sillik on December 30, 2006, 01:36:54 AM
-In Balkazar's Office-

*Reports to the main area, Finding a surperior*
"Sir. I have a plan of defense as ordered to compile by Colonel Balkazar".

*Hands a PADD*
It reads:
-300 Pelicans (Quick air defense)
-300 Pumas (Standing by to provide terrestrial defense)
-20 Plasma Gattling Guns (Provide cover fire)
-Every officer equiped with 3 charged grenades for quick use
(In the emergency case of needing quick defense if something goes wrong. The air defense would be the first to deploy. The ground defense motion vehicles would converge to surround any party which takes prisoner or has the potential to take prisoners and create a hostage situation. The plasma weapons would be standing by to cover the air and land defense)
END OF PADD INFORMATION
Title: Mission 1: "Save the People, Make the Jump."
Post by: Mike Powell on January 12, 2007, 07:34:16 PM
OOC: Whats going on here Marines? Oh I see. NOTHING! Whats with the lack of posting? Is everyone LOA?
Title: Mission 1: "Save the People, Make the Jump."
Post by: John Simpson on January 23, 2007, 01:35:21 AM
<Follows closely to Keller as they got to the Safe House, John then takes out his tri-corder to scan the area to make sure it was safe and went in to report his findings>

"Keller, the area seems secured though I think I detected a Plasma signature coming from 200 ft due south of this position.  Dont warp drives and most weapons use Plasma in there construction?" he reported to Keller.